Nuke.Unreal
Build Unreal apps in Style.
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
 NNuke
 NUnreal
 NBoilerplateGenerators
 NXRepo
 CActorGenerator
 CBoilerplateGenerator
 CInterfaceGenerator
 CLibraryGenerator
 CLibraryType
 CModuleGenerator
 CObjectGenerator
 CPluginGenerator
 CScribanParseException
 CSourceFileGenerator
 CSpecGenerator
 CStructGenerator
 CTargetGenerator
 CUnrealModule
 CUnrealPlugin
 CUnrealProject
 CUnrealSourceUnit
 NIni
 CConfigCommandStructural representation of a config line in Unreal
 CConfigCommonUtilities for parsing Unreal configuration files
 CConfigIniThe root class representing Unreal INI configuration
 CConfigSectionRepresents a section block in an Unreal INI configuration under a [SectionName] header
 NPlugins
 CAutoRuntimeDependencyGenerator
 CRuntimeDependencies
 CRuntimeDependenciesExtensions
 CRuntimeDependency
 CRuntimeLibraryPath
 CUnrealPluginA class encapsulating information and tasks around one Unreal plugin
 CUnrealPluginExtensions
 NTools
 CToolConfigThe base class for generated strongly typed tool configurators providing base functionalities like argument and subtool management
 CToolConfigExtensions
 CUatConfigUnreal Automation Tool is a vast collection of scripts solving all aspects of deploying a program made in Unreal Engine
 CUatConfigGeneratedUnreal Automation Tool is a vast collection of scripts solving all aspects of deploying a program made in Unreal Engine
 CUbtConfigUnreal Build Tool defines the Unreal project structure and provides unified source building utilities over multiple platforms
 CUbtConfigGeneratedUnreal Build Tool defines the Unreal project structure and provides unified source building utilities over multiple platforms
 CAndroidCookFlavor
 CAndroidDebuggerBackend
 CAndroidProcessorArchitecture
 CAndroidTargets
 CBuildCommonExtra build related utilities not necessarily associated with Unreal tasks
 CEngineVersionHigh level representation of an Unreal Engine version
 CEnumerationJsonConverter
 CFLASHWINFO
 CGenericUnrealLocatorAn empty Unreal Locator implementation which doesn't know about installed instances, but it will validate an absolute input path of a potential Unreal Engine installation
 CIAndroidTargets
 CIPackageTargetsTarget for packaging the current project we're working on
 CIUnrealLocatorCommon interface for locating Unreal Engine instances in different environments
 CPackageTargets
 CUnrealA collection of utilities around basic functions regarding the environment of the Engine we're working with
 CUnrealBuildThe main build class Unreal projects using Nuke.Unreal should inherit from. This class contains all base targets for use-cases which are relevant for 99% of Unreal project development tasks
 CUnrealBuildTestUsed only for testing purposes. It has no external use outside of Nuke.Unreal development
 CUnrealConfigBuild configurations UBT supports
 CUnrealLocatorStatic functions and common utilities for locating Unreal Engine
 CUnrealPlatformHigh level representation of common platforms supported by Unreal Engine (NDA ones excluded) and extra metadata about platform specific intricacies
 CUnrealPlatformJsonConverter
 CUnrealTargetTypeThe regular target types UBT supports
 CWindowsUnrealLocator