Builds PhysX/APEX libraries using CMake build system.
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| virtual BuildPhysXConfig | TargetLibs (params object[] values) |
| | Specify a list of target libraries to build, separated by '+' characters (eg. -TargetLibs=PhysX+APEX). Default is PhysX+APEX+NvCloth.
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| virtual BuildPhysXConfig | TargetPlatforms (params object[] values) |
| | Specify a list of target platforms to build, separated by '+' characters (eg. -TargetPlatforms=Win32+Win64). Architectures are specified with '-'. Default is Win32+Win64.
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| virtual BuildPhysXConfig | TargetConfigs (params object[] values) |
| | Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=profile+debug). Default is profile+release+checked+debug.
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| virtual BuildPhysXConfig | SkipBuildSolutions (params object[] values) |
| | Skip generating cmake project files. Existing cmake project files will be used.
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| virtual BuildPhysXConfig | SkipBuild (params object[] values) |
| | Do not perform build step. If this argument is not supplied libraries will be built (in accordance with TargetLibs, TargetPlatforms and TargetWindowsCompilers).
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| virtual BuildPhysXConfig | SkipCreateChangelist (params object[] values) |
| | Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
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| virtual BuildPhysXConfig | SkipSubmit (params object[] values) |
| | Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
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| virtual BuildPhysXConfig | Robomerge (params object[] values) |
| | Which robomerge action to apply to the submission. If we're skipping submit, this is not used.
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| virtual void | AppendArgument (UnrealToolArgument arg) |
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| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
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| virtual void | AppendSubtool (ToolConfig subtool) |
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| virtual string | Gather (EngineVersion ueVersion) |
| | Gether the arguments and subtools and render a command line output.
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Builds PhysX/APEX libraries using CMake build system.
WARNING: This command might require Perforce
Definition at line 17183 of file UatConfigGenerated.cs.
◆ Robomerge()
| virtual BuildPhysXConfig Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.Robomerge |
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params object[] | values | ) |
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virtual |
Which robomerge action to apply to the submission. If we're skipping submit, this is not used.
Definition at line 17323 of file UatConfigGenerated.cs.
◆ SkipBuild()
| virtual BuildPhysXConfig Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.SkipBuild |
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params object[] | values | ) |
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virtual |
Do not perform build step. If this argument is not supplied libraries will be built (in accordance with TargetLibs, TargetPlatforms and TargetWindowsCompilers).
Definition at line 17266 of file UatConfigGenerated.cs.
◆ SkipBuildSolutions()
| virtual BuildPhysXConfig Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.SkipBuildSolutions |
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params object[] | values | ) |
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virtual |
Skip generating cmake project files. Existing cmake project files will be used.
Definition at line 17247 of file UatConfigGenerated.cs.
◆ SkipCreateChangelist()
| virtual BuildPhysXConfig Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.SkipCreateChangelist |
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params object[] | values | ) |
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virtual |
Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
Definition at line 17285 of file UatConfigGenerated.cs.
◆ SkipSubmit()
| virtual BuildPhysXConfig Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.SkipSubmit |
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params object[] | values | ) |
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virtual |
Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
Definition at line 17304 of file UatConfigGenerated.cs.
◆ TargetConfigs()
| virtual BuildPhysXConfig Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.TargetConfigs |
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params object[] | values | ) |
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Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=profile+debug). Default is profile+release+checked+debug.
Definition at line 17228 of file UatConfigGenerated.cs.
◆ TargetLibs()
| virtual BuildPhysXConfig Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.TargetLibs |
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params object[] | values | ) |
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Specify a list of target libraries to build, separated by '+' characters (eg. -TargetLibs=PhysX+APEX). Default is PhysX+APEX+NvCloth.
Definition at line 17190 of file UatConfigGenerated.cs.
◆ TargetPlatforms()
| virtual BuildPhysXConfig Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.TargetPlatforms |
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params object[] | values | ) |
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Specify a list of target platforms to build, separated by '+' characters (eg. -TargetPlatforms=Win32+Win64). Architectures are specified with '-'. Default is Win32+Win64.
Definition at line 17209 of file UatConfigGenerated.cs.
◆ _configs
| ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig._configs = null |
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◆ CliName
| override string Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.CliName |
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get |
◆ Compatibility
| override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.Compatibility |
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get |
◆ Configs
| override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.Configs |
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getprotected |
◆ Name
| override string Nuke.Unreal.Tools.UatConfigGenerated.BuildPhysXConfig.Name |
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get |
The documentation for this class was generated from the following file: