|
Nuke.Unreal
Build Unreal apps in Style.
|
Public Member Functions | |
| virtual VS2019TargetPlatform_Win64Config | TargetLib (params object[] values) |
| Specify the target library to build. | |
| virtual VS2019TargetPlatform_Win64Config | TargetLibVersion (params object[] values) |
| Specify the target library version to build. | |
| virtual VS2019TargetPlatform_Win64Config | TargetLibSourcePath (params object[] values) |
| Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty. | |
| virtual VS2019TargetPlatform_Win64Config | TargetPlatform (params object[] values) |
| Specify the name of the target platform to build (eg. -TargetPlatform=IOS). | |
| virtual VS2019TargetPlatform_Win64Config | TargetArchitecture (params object[] values) |
| Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64). | |
| virtual VS2019TargetPlatform_Win64Config | TargetConfigs (params object[] values) |
| Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug. | |
| virtual VS2019TargetPlatform_Win64Config | BinOutputPath (params object[] values) |
| Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty. | |
| virtual VS2019TargetPlatform_Win64Config | LibOutputPath (params object[] values) |
| Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty. | |
| virtual VS2019TargetPlatform_Win64Config | CMakeGenerator (params object[] values) |
| Specify the CMake generator to use. | |
| virtual VS2019TargetPlatform_Win64Config | CMakeProjectIncludeFile (params object[] values) |
| Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory. | |
| virtual VS2019TargetPlatform_Win64Config | CMakeAdditionalArguments (params object[] values) |
| Specify the additional arguments to pass to CMake when generating the build system. | |
| virtual VS2019TargetPlatform_Win64Config | MakeTarget (params object[] values) |
| Override the target to pass to make. | |
| virtual VS2019TargetPlatform_Win64Config | SkipCreateChangelist (params object[] values) |
| Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist. | |
| virtual VS2019TargetPlatform_Win64Config | SkipSubmit (params object[] values) |
| Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default. | |
| virtual VS2019TargetPlatform_Win64Config | RoboMerge (params object[] values) |
| Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used. | |
| virtual VS2019TargetPlatform_Win64Config | TargetLibRoot (params object[] values) |
| Override the path to the library's root dir. | |
| virtual VS2019TargetPlatform_Win64Config | TargetRootDir (params object[] values) |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Definition at line 28588 of file UatConfigGenerated.cs.
|
virtual |
Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
Definition at line 28709 of file UatConfigGenerated.cs.
|
virtual |
Specify the additional arguments to pass to CMake when generating the build system.
Definition at line 28785 of file UatConfigGenerated.cs.
|
virtual |
Specify the CMake generator to use.
Definition at line 28747 of file UatConfigGenerated.cs.
|
virtual |
Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
Definition at line 28766 of file UatConfigGenerated.cs.
|
virtual |
Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
Definition at line 28728 of file UatConfigGenerated.cs.
|
virtual |
Override the target to pass to make.
Definition at line 28804 of file UatConfigGenerated.cs.
|
virtual |
Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
Definition at line 28861 of file UatConfigGenerated.cs.
|
virtual |
Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
Definition at line 28823 of file UatConfigGenerated.cs.
|
virtual |
Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
Definition at line 28842 of file UatConfigGenerated.cs.
|
virtual |
Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
Definition at line 28671 of file UatConfigGenerated.cs.
|
virtual |
Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
Definition at line 28690 of file UatConfigGenerated.cs.
|
virtual |
Specify the target library to build.
Definition at line 28595 of file UatConfigGenerated.cs.
|
virtual |
Override the path to the library's root dir.
Definition at line 28880 of file UatConfigGenerated.cs.
|
virtual |
Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
Definition at line 28633 of file UatConfigGenerated.cs.
|
virtual |
Specify the target library version to build.
Definition at line 28614 of file UatConfigGenerated.cs.
|
virtual |
Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
Definition at line 28652 of file UatConfigGenerated.cs.
|
virtual |
Definition at line 28899 of file UatConfigGenerated.cs.
|
private |
Definition at line 28917 of file UatConfigGenerated.cs.
|
get |
Definition at line 28591 of file UatConfigGenerated.cs.
|
get |
Definition at line 28592 of file UatConfigGenerated.cs.
|
getprotected |
Definition at line 28918 of file UatConfigGenerated.cs.
|
get |
Definition at line 28590 of file UatConfigGenerated.cs.