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Nuke.Unreal
Build Unreal apps in Style.
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Pulls a value from an ini file and inserts it into a plist. Note currently only looks at values irrespective of sections! More...
Public Member Functions | |
| virtual WriteIniValueToPlistConfig | IniFile (params object[] values) |
| Path to ini file to read from Path to the ini file to be read. | |
| virtual WriteIniValueToPlistConfig | IniProperty (params object[] values) |
| Name of the ini property to read. E.g. 'Version' for 'Version=12.0' Ini property to read. | |
| virtual WriteIniValueToPlistConfig | PlistFile (params object[] values) |
| Path to plist file to update Path to the plist file to be updated. | |
| virtual WriteIniValueToPlistConfig | PlistProperty (params object[] values) |
| Plist property to update. E.g. CFBundleShortVersionString. | |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Pulls a value from an ini file and inserts it into a plist. Note currently only looks at values irrespective of sections!
Definition at line 11126 of file UatConfigGenerated.cs.
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Path to ini file to read from Path to the ini file to be read.
Definition at line 11134 of file UatConfigGenerated.cs.
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virtual |
Name of the ini property to read. E.g. 'Version' for 'Version=12.0' Ini property to read.
Definition at line 11154 of file UatConfigGenerated.cs.
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Path to plist file to update Path to the plist file to be updated.
Definition at line 11174 of file UatConfigGenerated.cs.
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virtual |
Plist property to update. E.g. CFBundleShortVersionString.
Definition at line 11193 of file UatConfigGenerated.cs.
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private |
Definition at line 11211 of file UatConfigGenerated.cs.
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get |
Definition at line 11129 of file UatConfigGenerated.cs.
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get |
Definition at line 11130 of file UatConfigGenerated.cs.
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getprotected |
Definition at line 11212 of file UatConfigGenerated.cs.
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get |
Definition at line 11128 of file UatConfigGenerated.cs.