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Nuke.Unreal
Build Unreal apps in Style.
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Builds a third party library using the CMake build system. More...
Public Member Functions | |
| virtual BuildCMakeLibConfig | TargetLib (params object[] values) |
| Specify the target library to build. | |
| virtual BuildCMakeLibConfig | TargetLibVersion (params object[] values) |
| Specify the target library version to build. | |
| virtual BuildCMakeLibConfig | TargetLibSourcePath (params object[] values) |
| Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty. | |
| virtual BuildCMakeLibConfig | TargetPlatform (params object[] values) |
| Specify the name of the target platform to build (eg. -TargetPlatform=IOS). | |
| virtual BuildCMakeLibConfig | TargetConfigs (params object[] values) |
| Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug. | |
| virtual BuildCMakeLibConfig | LibOutputPath (params object[] values) |
| Override the path to output the libs to. (eg. -LibOutputPath=lib). Default is empty. Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty. | |
| virtual BuildCMakeLibConfig | CMakeGenerator (params object[] values) |
| Specify the CMake generator to use. | |
| virtual BuildCMakeLibConfig | CMakeProjectIncludeFile (params object[] values) |
| Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory. | |
| virtual BuildCMakeLibConfig | CMakeAdditionalArguments (params object[] values) |
| Specify the additional commandline to pass to cmake. Specify the additional arguments to pass to CMake when generating the build system. | |
| virtual BuildCMakeLibConfig | MakeTarget (params object[] values) |
| Override the target to pass to make. | |
| virtual BuildCMakeLibConfig | SkipCreateChangelist (params object[] values) |
| Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist. | |
| virtual BuildCMakeLibConfig | SkipSubmit (params object[] values) |
| Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default. | |
| virtual BuildCMakeLibConfig | Robomerge (params object[] values) |
| Which robomerge action to apply to the submission. If we're skipping submit, this is not used. Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used. | |
| virtual BuildCMakeLibConfig | TargetArchitecture (params object[] values) |
| Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64). | |
| virtual BuildCMakeLibConfig | BinOutputPath (params object[] values) |
| Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty. | |
| virtual BuildCMakeLibConfig | TargetLibRoot (params object[] values) |
| Override the path to the library's root dir. | |
| virtual BuildCMakeLibConfig | TargetRootDir (params object[] values) |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Builds a third party library using the CMake build system.
WARNING: This command might require Perforce
Definition at line 11419 of file UatConfigGenerated.cs.
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Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
Definition at line 11695 of file UatConfigGenerated.cs.
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Specify the additional commandline to pass to cmake. Specify the additional arguments to pass to CMake when generating the build system.
Definition at line 11580 of file UatConfigGenerated.cs.
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Specify the CMake generator to use.
Definition at line 11541 of file UatConfigGenerated.cs.
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Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
Definition at line 11560 of file UatConfigGenerated.cs.
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Override the path to output the libs to. (eg. -LibOutputPath=lib). Default is empty. Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
Definition at line 11522 of file UatConfigGenerated.cs.
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Override the target to pass to make.
Definition at line 11599 of file UatConfigGenerated.cs.
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Which robomerge action to apply to the submission. If we're skipping submit, this is not used. Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
Definition at line 11657 of file UatConfigGenerated.cs.
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Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
Definition at line 11618 of file UatConfigGenerated.cs.
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Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
Definition at line 11637 of file UatConfigGenerated.cs.
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Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
Definition at line 11676 of file UatConfigGenerated.cs.
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Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
Definition at line 11502 of file UatConfigGenerated.cs.
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Specify the target library to build.
Definition at line 11426 of file UatConfigGenerated.cs.
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Override the path to the library's root dir.
Definition at line 11714 of file UatConfigGenerated.cs.
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Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
Definition at line 11464 of file UatConfigGenerated.cs.
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Specify the target library version to build.
Definition at line 11445 of file UatConfigGenerated.cs.
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Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
Definition at line 11483 of file UatConfigGenerated.cs.
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Definition at line 11733 of file UatConfigGenerated.cs.
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Definition at line 11751 of file UatConfigGenerated.cs.
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Definition at line 11422 of file UatConfigGenerated.cs.
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Definition at line 11423 of file UatConfigGenerated.cs.
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Definition at line 11752 of file UatConfigGenerated.cs.
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Definition at line 11421 of file UatConfigGenerated.cs.