Nuke.Unreal
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Nuke.Unreal.Tools.UbtConfigGenerated.WriteMetadataConfig Class Reference

Writes all metadata files at the end of a build (receipts, version files, etc...). This is implemented as a separate mode to allow it to be done as part of the action graph. More...

Inheritance diagram for Nuke.Unreal.Tools.UbtConfigGenerated.WriteMetadataConfig:
Nuke.Unreal.Tools.ToolConfig

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 
- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

Writes all metadata files at the end of a build (receipts, version files, etc...). This is implemented as a separate mode to allow it to be done as part of the action graph.

Definition at line 15009 of file UbtConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UbtConfigGenerated.WriteMetadataConfig._configs = null
private

Definition at line 15015 of file UbtConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UbtConfigGenerated.WriteMetadataConfig.CliName
get

Definition at line 15012 of file UbtConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UbtConfigGenerated.WriteMetadataConfig.Compatibility
get

Definition at line 15013 of file UbtConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UbtConfigGenerated.WriteMetadataConfig.Configs
getprotected

Definition at line 15016 of file UbtConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UbtConfigGenerated.WriteMetadataConfig.Name
get

Definition at line 15011 of file UbtConfigGenerated.cs.


The documentation for this class was generated from the following file: