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Nuke.Unreal
Build Unreal apps in Style.
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Public Member Functions | |
| virtual MakefileTargetPlatform_LinuxArm64Config | TargetLib (params object[] values) |
| Specify the target library to build. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | TargetLibVersion (params object[] values) |
| Specify the target library version to build. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | TargetLibSourcePath (params object[] values) |
| Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | TargetPlatform (params object[] values) |
| Specify the name of the target platform to build (eg. -TargetPlatform=IOS). | |
| virtual MakefileTargetPlatform_LinuxArm64Config | TargetArchitecture (params object[] values) |
| Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64). | |
| virtual MakefileTargetPlatform_LinuxArm64Config | TargetConfigs (params object[] values) |
| Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | BinOutputPath (params object[] values) |
| Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | LibOutputPath (params object[] values) |
| Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | CMakeGenerator (params object[] values) |
| Specify the CMake generator to use. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | CMakeProjectIncludeFile (params object[] values) |
| Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | CMakeAdditionalArguments (params object[] values) |
| Specify the additional arguments to pass to CMake when generating the build system. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | MakeTarget (params object[] values) |
| Override the target to pass to make. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | SkipCreateChangelist (params object[] values) |
| Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | SkipSubmit (params object[] values) |
| Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | RoboMerge (params object[] values) |
| Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | TargetLibRoot (params object[] values) |
| Override the path to the library's root dir. | |
| virtual MakefileTargetPlatform_LinuxArm64Config | TargetRootDir (params object[] values) |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Definition at line 36515 of file UatConfigGenerated.cs.
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Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
Definition at line 36636 of file UatConfigGenerated.cs.
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Specify the additional arguments to pass to CMake when generating the build system.
Definition at line 36712 of file UatConfigGenerated.cs.
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Specify the CMake generator to use.
Definition at line 36674 of file UatConfigGenerated.cs.
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Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
Definition at line 36693 of file UatConfigGenerated.cs.
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Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
Definition at line 36655 of file UatConfigGenerated.cs.
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Override the target to pass to make.
Definition at line 36731 of file UatConfigGenerated.cs.
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Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
Definition at line 36788 of file UatConfigGenerated.cs.
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Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
Definition at line 36750 of file UatConfigGenerated.cs.
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Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
Definition at line 36769 of file UatConfigGenerated.cs.
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Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
Definition at line 36598 of file UatConfigGenerated.cs.
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Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
Definition at line 36617 of file UatConfigGenerated.cs.
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Specify the target library to build.
Definition at line 36522 of file UatConfigGenerated.cs.
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Override the path to the library's root dir.
Definition at line 36807 of file UatConfigGenerated.cs.
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Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
Definition at line 36560 of file UatConfigGenerated.cs.
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Specify the target library version to build.
Definition at line 36541 of file UatConfigGenerated.cs.
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Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
Definition at line 36579 of file UatConfigGenerated.cs.
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Definition at line 36826 of file UatConfigGenerated.cs.
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Definition at line 36844 of file UatConfigGenerated.cs.
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get |
Definition at line 36518 of file UatConfigGenerated.cs.
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Definition at line 36519 of file UatConfigGenerated.cs.
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getprotected |
Definition at line 36845 of file UatConfigGenerated.cs.
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Definition at line 36517 of file UatConfigGenerated.cs.