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Nuke.Unreal
Build Unreal apps in Style.
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Public Member Functions | |
| virtual NinjaBuildTargetPlatform_Win64Config | TargetLibRoot (params object[] values) |
| Override the path to the library's root dir. | |
| virtual NinjaBuildTargetPlatform_Win64Config | TargetLib (params object[] values) |
| Specify the target library to build. | |
| virtual NinjaBuildTargetPlatform_Win64Config | TargetLibVersion (params object[] values) |
| Specify the target library version to build. | |
| virtual NinjaBuildTargetPlatform_Win64Config | TargetLibSourcePath (params object[] values) |
| Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty. | |
| virtual NinjaBuildTargetPlatform_Win64Config | TargetPlatform (params object[] values) |
| Specify the name of the target platform to build (eg. -TargetPlatform=IOS). | |
| virtual NinjaBuildTargetPlatform_Win64Config | TargetArchitecture (params object[] values) |
| Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64). | |
| virtual NinjaBuildTargetPlatform_Win64Config | TargetConfigs (params object[] values) |
| Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug. | |
| virtual NinjaBuildTargetPlatform_Win64Config | BinOutputPath (params object[] values) |
| Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty. | |
| virtual NinjaBuildTargetPlatform_Win64Config | LibOutputPath (params object[] values) |
| Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty. | |
| virtual NinjaBuildTargetPlatform_Win64Config | CMakeGenerator (params object[] values) |
| Specify the CMake generator to use. | |
| virtual NinjaBuildTargetPlatform_Win64Config | CMakeProjectIncludeFile (params object[] values) |
| Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory. | |
| virtual NinjaBuildTargetPlatform_Win64Config | CMakeAdditionalArguments (params object[] values) |
| Specify the additional arguments to pass to CMake when generating the build system. | |
| virtual NinjaBuildTargetPlatform_Win64Config | MakeTarget (params object[] values) |
| Override the target to pass to make. | |
| virtual NinjaBuildTargetPlatform_Win64Config | SkipCreateChangelist (params object[] values) |
| Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist. | |
| virtual NinjaBuildTargetPlatform_Win64Config | SkipSubmit (params object[] values) |
| Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default. | |
| virtual NinjaBuildTargetPlatform_Win64Config | RoboMerge (params object[] values) |
| Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used. | |
| virtual NinjaBuildTargetPlatform_Win64Config | TargetRootDir (params object[] values) |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Definition at line 38033 of file UatConfigGenerated.cs.
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Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
Definition at line 38173 of file UatConfigGenerated.cs.
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Specify the additional arguments to pass to CMake when generating the build system.
Definition at line 38249 of file UatConfigGenerated.cs.
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Specify the CMake generator to use.
Definition at line 38211 of file UatConfigGenerated.cs.
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Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
Definition at line 38230 of file UatConfigGenerated.cs.
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Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
Definition at line 38192 of file UatConfigGenerated.cs.
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Override the target to pass to make.
Definition at line 38268 of file UatConfigGenerated.cs.
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Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
Definition at line 38325 of file UatConfigGenerated.cs.
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Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
Definition at line 38287 of file UatConfigGenerated.cs.
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Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
Definition at line 38306 of file UatConfigGenerated.cs.
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Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
Definition at line 38135 of file UatConfigGenerated.cs.
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Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
Definition at line 38154 of file UatConfigGenerated.cs.
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Specify the target library to build.
Definition at line 38059 of file UatConfigGenerated.cs.
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Override the path to the library's root dir.
Definition at line 38040 of file UatConfigGenerated.cs.
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Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
Definition at line 38097 of file UatConfigGenerated.cs.
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Specify the target library version to build.
Definition at line 38078 of file UatConfigGenerated.cs.
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Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
Definition at line 38116 of file UatConfigGenerated.cs.
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Definition at line 38344 of file UatConfigGenerated.cs.
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Definition at line 38362 of file UatConfigGenerated.cs.
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Definition at line 38036 of file UatConfigGenerated.cs.
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Definition at line 38037 of file UatConfigGenerated.cs.
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Definition at line 38363 of file UatConfigGenerated.cs.
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Definition at line 38035 of file UatConfigGenerated.cs.