Nuke.Unreal
Build Unreal apps in Style.
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Nuke.Unreal.Plugins.AutoRuntimeDependencyGenerator Class Reference
Inheritance diagram for Nuke.Unreal.Plugins.AutoRuntimeDependencyGenerator:
Nuke.Unreal.BoilerplateGenerators.BoilerplateGenerator

Public Member Functions

void Generate (AbsolutePath templatesPath, AbsolutePath currentFolder, RuntimeDependencies model)
 

Additional Inherited Members

- Static Protected Member Functions inherited from Nuke.Unreal.BoilerplateGenerators.BoilerplateGenerator
static void CheckErrors (Template template)
 
static void RenderFile (AbsolutePath templateRoot, RelativePath source, AbsolutePath destinationFolder, object model)
 Render a file from a scriban template.
 
static void RenderFolder (AbsolutePath templateRoot, AbsolutePath destinationFolder, object model, AbsolutePath? currentFolder=null)
 Render scriban templated scaffoldings and files to destination folder.
 
- Properties inherited from Nuke.Unreal.BoilerplateGenerators.BoilerplateGenerator
static AbsolutePath DefaultTemplateFolder [get]
 

Detailed Description

Definition at line 48 of file AutoRuntimeDependencies.cs.

Member Function Documentation

◆ Generate()

void Nuke.Unreal.Plugins.AutoRuntimeDependencyGenerator.Generate ( AbsolutePath templatesPath,
AbsolutePath currentFolder,
RuntimeDependencies model )

Definition at line 50 of file AutoRuntimeDependencies.cs.


The documentation for this class was generated from the following file: