Checks that all source files have balanced macros for enabling/disabling optimization, warnings, etc...
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Checks that all source files have balanced macros for enabling/disabling optimization, warnings, etc...
Definition at line 19848 of file UatConfigGenerated.cs.
◆ File()
| virtual CheckBalancedMacrosConfig Nuke.Unreal.Tools.UatConfigGenerated.CheckBalancedMacrosConfig.File |
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params object[] | values | ) |
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virtual |
◆ Ignore()
| virtual CheckBalancedMacrosConfig Nuke.Unreal.Tools.UatConfigGenerated.CheckBalancedMacrosConfig.Ignore |
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params object[] | values | ) |
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virtual |
◆ OverrideFileList()
| virtual CheckBalancedMacrosConfig Nuke.Unreal.Tools.UatConfigGenerated.CheckBalancedMacrosConfig.OverrideFileList |
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params object[] | values | ) |
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virtual |
◆ OverrideFileList_()
| virtual CheckBalancedMacrosConfig Nuke.Unreal.Tools.UatConfigGenerated.CheckBalancedMacrosConfig.OverrideFileList_ |
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params object[] | values | ) |
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virtual |
◆ Project()
| virtual CheckBalancedMacrosConfig Nuke.Unreal.Tools.UatConfigGenerated.CheckBalancedMacrosConfig.Project |
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params object[] | values | ) |
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virtual |
◆ _configs
| ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.CheckBalancedMacrosConfig._configs = null |
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private |
◆ CliName
| override string Nuke.Unreal.Tools.UatConfigGenerated.CheckBalancedMacrosConfig.CliName |
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get |
◆ Compatibility
| override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.CheckBalancedMacrosConfig.Compatibility |
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get |
◆ Configs
| override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.CheckBalancedMacrosConfig.Configs |
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getprotected |
◆ Name
| override string Nuke.Unreal.Tools.UatConfigGenerated.CheckBalancedMacrosConfig.Name |
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get |
The documentation for this class was generated from the following file: