Execute a World Partition builder.
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Execute a World Partition builder.
Definition at line 33442 of file UatConfigGenerated.cs.
◆ Builder()
◆ CommandletArgs()
| virtual WorldPartitionBuilderConfig Nuke.Unreal.Tools.UatConfigGenerated.WorldPartitionBuilderConfig.CommandletArgs |
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params object[] | values | ) |
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virtual |
◆ ShelveUser()
| virtual WorldPartitionBuilderConfig Nuke.Unreal.Tools.UatConfigGenerated.WorldPartitionBuilderConfig.ShelveUser |
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params object[] | values | ) |
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virtual |
If provided (along with -ShelveWorkspace, modified files will be shelved for the P4 User in the specified Workspace.
Definition at line 33506 of file UatConfigGenerated.cs.
◆ ShelveWorkspace()
| virtual WorldPartitionBuilderConfig Nuke.Unreal.Tools.UatConfigGenerated.WorldPartitionBuilderConfig.ShelveWorkspace |
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params object[] | values | ) |
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virtual |
If provided (along with -ShelveUser, modified files will be shelved for the P4 User in the specified Workspace.
Definition at line 33525 of file UatConfigGenerated.cs.
◆ Submit()
If the files modified by the builder should be submitted at the end of the process.
Definition at line 33449 of file UatConfigGenerated.cs.
◆ _configs
| ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.WorldPartitionBuilderConfig._configs = null |
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private |
◆ CliName
| override string Nuke.Unreal.Tools.UatConfigGenerated.WorldPartitionBuilderConfig.CliName |
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get |
◆ Compatibility
| override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.WorldPartitionBuilderConfig.Compatibility |
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get |
◆ Configs
| override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.WorldPartitionBuilderConfig.Configs |
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getprotected |
◆ Name
| override string Nuke.Unreal.Tools.UatConfigGenerated.WorldPartitionBuilderConfig.Name |
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get |
The documentation for this class was generated from the following file: