Nuke.Unreal
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Nuke.Unreal.Tools.UatConfigGenerated.ResavePackagesConfig Class Reference
Inheritance diagram for Nuke.Unreal.Tools.UatConfigGenerated.ResavePackagesConfig:
Nuke.Unreal.Tools.ToolConfig

Public Member Functions

virtual ResavePackagesConfig Nobuild (params object[] values)
 
virtual ResavePackagesConfig StakeholdersEmailAddresses (params object[] values)
 
virtual ResavePackagesConfig CommandletTargetName (params object[] values)
 
virtual ResavePackagesConfig Project (params object[] values)
 
- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

WARNING: This command might require Perforce

Definition at line 23018 of file UatConfigGenerated.cs.

Member Function Documentation

◆ CommandletTargetName()

virtual ResavePackagesConfig Nuke.Unreal.Tools.UatConfigGenerated.ResavePackagesConfig.CommandletTargetName ( params object[] values)
virtual

Definition at line 23063 of file UatConfigGenerated.cs.

◆ Nobuild()

virtual ResavePackagesConfig Nuke.Unreal.Tools.UatConfigGenerated.ResavePackagesConfig.Nobuild ( params object[] values)
virtual

Definition at line 23025 of file UatConfigGenerated.cs.

◆ Project()

virtual ResavePackagesConfig Nuke.Unreal.Tools.UatConfigGenerated.ResavePackagesConfig.Project ( params object[] values)
virtual

Definition at line 23082 of file UatConfigGenerated.cs.

◆ StakeholdersEmailAddresses()

virtual ResavePackagesConfig Nuke.Unreal.Tools.UatConfigGenerated.ResavePackagesConfig.StakeholdersEmailAddresses ( params object[] values)
virtual

Definition at line 23044 of file UatConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.ResavePackagesConfig._configs = null
private

Definition at line 23100 of file UatConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UatConfigGenerated.ResavePackagesConfig.CliName
get

Definition at line 23021 of file UatConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.ResavePackagesConfig.Compatibility
get

Definition at line 23022 of file UatConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.ResavePackagesConfig.Configs
getprotected

Definition at line 23101 of file UatConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UatConfigGenerated.ResavePackagesConfig.Name
get

Definition at line 23020 of file UatConfigGenerated.cs.


The documentation for this class was generated from the following file: