Nuke.Unreal
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Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig Class Reference

Android-specific target settings. More...

Inheritance diagram for Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig:
Nuke.Unreal.Tools.ToolConfig

Public Member Functions

virtual AndroidTargetRulesConfig Architectures (params object[] values)
 Lists Architectures that you want to build.
 
virtual AndroidTargetRulesConfig GPUArchitectures (params object[] values)
 Lists GPU Architectures that you want to build (mostly used for mobile etc.)
 
virtual AndroidTargetRulesConfig EnableASan (bool? val=null)
 Enables address sanitizer (ASan) Enables address sanitizer (ASan). Enables address sanitizer (ASan). Only supported for Visual Studio 2019 16.7.0 and up.
 
virtual AndroidTargetRulesConfig EnableHWASan (bool? val=null)
 Enables HW address sanitizer (HWASan)
 
virtual AndroidTargetRulesConfig EnableUBSan (bool? val=null)
 Enables undefined behavior sanitizer (UBSan) Enables undefined behavior sanitizer (UBSan).
 
virtual AndroidTargetRulesConfig EnableMinUBSan (bool? val=null)
 Enables minimal undefined behavior sanitizer (UBSan)
 
- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

Android-specific target settings.

Definition at line 15062 of file UbtConfigGenerated.cs.

Member Function Documentation

◆ Architectures()

virtual AndroidTargetRulesConfig Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig.Architectures ( params object[] values)
virtual

Lists Architectures that you want to build.

Definition at line 15071 of file UbtConfigGenerated.cs.

◆ EnableASan()

virtual AndroidTargetRulesConfig Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig.EnableASan ( bool? val = null)
virtual

Enables address sanitizer (ASan) Enables address sanitizer (ASan). Enables address sanitizer (ASan). Only supported for Visual Studio 2019 16.7.0 and up.

Definition at line 15113 of file UbtConfigGenerated.cs.

◆ EnableHWASan()

virtual AndroidTargetRulesConfig Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig.EnableHWASan ( bool? val = null)
virtual

Enables HW address sanitizer (HWASan)

Definition at line 15134 of file UbtConfigGenerated.cs.

◆ EnableMinUBSan()

virtual AndroidTargetRulesConfig Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig.EnableMinUBSan ( bool? val = null)
virtual

Enables minimal undefined behavior sanitizer (UBSan)

Definition at line 15175 of file UbtConfigGenerated.cs.

◆ EnableUBSan()

virtual AndroidTargetRulesConfig Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig.EnableUBSan ( bool? val = null)
virtual

Enables undefined behavior sanitizer (UBSan) Enables undefined behavior sanitizer (UBSan).

Definition at line 15154 of file UbtConfigGenerated.cs.

◆ GPUArchitectures()

virtual AndroidTargetRulesConfig Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig.GPUArchitectures ( params object[] values)
virtual

Lists GPU Architectures that you want to build (mostly used for mobile etc.)

Definition at line 15092 of file UbtConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig._configs = null
private

Definition at line 15193 of file UbtConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig.CliName
get

Definition at line 15065 of file UbtConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig.Compatibility
get

Definition at line 15066 of file UbtConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig.Configs
getprotected

Definition at line 15194 of file UbtConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UbtConfigGenerated.AndroidTargetRulesConfig.Name
get

Definition at line 15064 of file UbtConfigGenerated.cs.


The documentation for this class was generated from the following file: