Nuke.Unreal
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Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig Class Reference

Run many game clients, a server, and connect them. More...

Inheritance diagram for Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig:
Nuke.Unreal.Tools.ToolConfig

Public Member Functions

virtual MultiClientLauncherConfig BuildIdOverride (params object[] values)
 
virtual MultiClientLauncherConfig ClientLogDir (params object[] values)
 
virtual MultiClientLauncherConfig ClientArgsFile (params object[] values)
 
virtual MultiClientLauncherConfig FirstClientNumber (params object[] values)
 
virtual MultiClientLauncherConfig SleepTimeBetweenLaunches (params object[] values)
 
virtual MultiClientLauncherConfig MaxRunAttemptsPerClient (params object[] values)
 
virtual MultiClientLauncherConfig NullRHI (params object[] values)
 
virtual MultiClientLauncherConfig GridLayout (params object[] values)
 
virtual MultiClientLauncherConfig NoTimeouts (params object[] values)
 
virtual MultiClientLauncherConfig DeleteExistingLogs (params object[] values)
 
- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

Run many game clients, a server, and connect them.

Definition at line 36853 of file UatConfigGenerated.cs.

Member Function Documentation

◆ BuildIdOverride()

virtual MultiClientLauncherConfig Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.BuildIdOverride ( params object[] values)
virtual

Definition at line 36860 of file UatConfigGenerated.cs.

◆ ClientArgsFile()

virtual MultiClientLauncherConfig Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.ClientArgsFile ( params object[] values)
virtual

Definition at line 36898 of file UatConfigGenerated.cs.

◆ ClientLogDir()

virtual MultiClientLauncherConfig Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.ClientLogDir ( params object[] values)
virtual

Definition at line 36879 of file UatConfigGenerated.cs.

◆ DeleteExistingLogs()

virtual MultiClientLauncherConfig Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.DeleteExistingLogs ( params object[] values)
virtual

Definition at line 37031 of file UatConfigGenerated.cs.

◆ FirstClientNumber()

virtual MultiClientLauncherConfig Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.FirstClientNumber ( params object[] values)
virtual

Definition at line 36917 of file UatConfigGenerated.cs.

◆ GridLayout()

virtual MultiClientLauncherConfig Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.GridLayout ( params object[] values)
virtual

Definition at line 36993 of file UatConfigGenerated.cs.

◆ MaxRunAttemptsPerClient()

virtual MultiClientLauncherConfig Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.MaxRunAttemptsPerClient ( params object[] values)
virtual

Definition at line 36955 of file UatConfigGenerated.cs.

◆ NoTimeouts()

virtual MultiClientLauncherConfig Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.NoTimeouts ( params object[] values)
virtual

Definition at line 37012 of file UatConfigGenerated.cs.

◆ NullRHI()

virtual MultiClientLauncherConfig Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.NullRHI ( params object[] values)
virtual

Definition at line 36974 of file UatConfigGenerated.cs.

◆ SleepTimeBetweenLaunches()

virtual MultiClientLauncherConfig Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.SleepTimeBetweenLaunches ( params object[] values)
virtual

Definition at line 36936 of file UatConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig._configs = null
private

Definition at line 37049 of file UatConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.CliName
get

Definition at line 36856 of file UatConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.Compatibility
get

Definition at line 36857 of file UatConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.Configs
getprotected

Definition at line 37050 of file UatConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UatConfigGenerated.MultiClientLauncherConfig.Name
get

Definition at line 36855 of file UatConfigGenerated.cs.


The documentation for this class was generated from the following file: