Nuke.Unreal
Build Unreal apps in Style.
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Nuke.Unreal.UnrealConfig Class Reference

Build configurations UBT supports. More...

Inheritance diagram for Nuke.Unreal.UnrealConfig:

Static Public Member Functions

static implicit operator string (UnrealConfig configuration)
 

Static Public Attributes

static readonly UnrealConfig Debug = new() { Value = nameof(Debug) }
 
static readonly UnrealConfig DebugGame = new() { Value = nameof(DebugGame) }
 
static readonly UnrealConfig Development = new() { Value = nameof(Development) }
 
static readonly UnrealConfig Shipping = new() { Value = nameof(Shipping) }
 
static readonly UnrealConfig Test = new() { Value = nameof(Test) }
 

Detailed Description

Build configurations UBT supports.

Definition at line 14 of file UnrealConfig.cs.

Member Function Documentation

◆ operator string()

static implicit Nuke.Unreal.UnrealConfig.operator string ( UnrealConfig configuration)
static

Definition at line 22 of file UnrealConfig.cs.

Member Data Documentation

◆ Debug

readonly UnrealConfig Nuke.Unreal.UnrealConfig.Debug = new() { Value = nameof(Debug) }
static

Definition at line 16 of file UnrealConfig.cs.

◆ DebugGame

readonly UnrealConfig Nuke.Unreal.UnrealConfig.DebugGame = new() { Value = nameof(DebugGame) }
static

Definition at line 17 of file UnrealConfig.cs.

◆ Development

readonly UnrealConfig Nuke.Unreal.UnrealConfig.Development = new() { Value = nameof(Development) }
static

Definition at line 18 of file UnrealConfig.cs.

◆ Shipping

readonly UnrealConfig Nuke.Unreal.UnrealConfig.Shipping = new() { Value = nameof(Shipping) }
static

Definition at line 19 of file UnrealConfig.cs.

◆ Test

readonly UnrealConfig Nuke.Unreal.UnrealConfig.Test = new() { Value = nameof(Test) }
static

Definition at line 20 of file UnrealConfig.cs.


The documentation for this class was generated from the following file: