Build configurations UBT supports.
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Build configurations UBT supports.
Definition at line 14 of file UnrealConfig.cs.
◆ operator string()
| static implicit Nuke.Unreal.UnrealConfig.operator string |
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UnrealConfig | configuration | ) |
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◆ Debug
| readonly UnrealConfig Nuke.Unreal.UnrealConfig.Debug = new() { Value = nameof(Debug) } |
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◆ DebugGame
| readonly UnrealConfig Nuke.Unreal.UnrealConfig.DebugGame = new() { Value = nameof(DebugGame) } |
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◆ Development
| readonly UnrealConfig Nuke.Unreal.UnrealConfig.Development = new() { Value = nameof(Development) } |
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◆ Shipping
| readonly UnrealConfig Nuke.Unreal.UnrealConfig.Shipping = new() { Value = nameof(Shipping) } |
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◆ Test
| readonly UnrealConfig Nuke.Unreal.UnrealConfig.Test = new() { Value = nameof(Test) } |
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The documentation for this class was generated from the following file: