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Nuke.Unreal
Build Unreal apps in Style.
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Public Member Functions | |
| virtual NMakeTargetPlatform_Win64Config | TargetLib (params object[] values) |
| Specify the target library to build. | |
| virtual NMakeTargetPlatform_Win64Config | TargetLibVersion (params object[] values) |
| Specify the target library version to build. | |
| virtual NMakeTargetPlatform_Win64Config | TargetLibSourcePath (params object[] values) |
| Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty. | |
| virtual NMakeTargetPlatform_Win64Config | TargetPlatform (params object[] values) |
| Specify the name of the target platform to build (eg. -TargetPlatform=IOS). | |
| virtual NMakeTargetPlatform_Win64Config | TargetArchitecture (params object[] values) |
| Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64). | |
| virtual NMakeTargetPlatform_Win64Config | TargetConfigs (params object[] values) |
| Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug. | |
| virtual NMakeTargetPlatform_Win64Config | BinOutputPath (params object[] values) |
| Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty. | |
| virtual NMakeTargetPlatform_Win64Config | LibOutputPath (params object[] values) |
| Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty. | |
| virtual NMakeTargetPlatform_Win64Config | CMakeGenerator (params object[] values) |
| Specify the CMake generator to use. | |
| virtual NMakeTargetPlatform_Win64Config | CMakeProjectIncludeFile (params object[] values) |
| Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory. | |
| virtual NMakeTargetPlatform_Win64Config | CMakeAdditionalArguments (params object[] values) |
| Specify the additional arguments to pass to CMake when generating the build system. | |
| virtual NMakeTargetPlatform_Win64Config | MakeTarget (params object[] values) |
| Override the target to pass to make. | |
| virtual NMakeTargetPlatform_Win64Config | SkipCreateChangelist (params object[] values) |
| Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist. | |
| virtual NMakeTargetPlatform_Win64Config | SkipSubmit (params object[] values) |
| Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default. | |
| virtual NMakeTargetPlatform_Win64Config | RoboMerge (params object[] values) |
| Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used. | |
| virtual NMakeTargetPlatform_Win64Config | TargetLibRoot (params object[] values) |
| Override the path to the library's root dir. | |
| virtual NMakeTargetPlatform_Win64Config | TargetRootDir (params object[] values) |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Definition at line 28926 of file UatConfigGenerated.cs.
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Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
Definition at line 29047 of file UatConfigGenerated.cs.
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Specify the additional arguments to pass to CMake when generating the build system.
Definition at line 29123 of file UatConfigGenerated.cs.
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Specify the CMake generator to use.
Definition at line 29085 of file UatConfigGenerated.cs.
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Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
Definition at line 29104 of file UatConfigGenerated.cs.
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Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
Definition at line 29066 of file UatConfigGenerated.cs.
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Override the target to pass to make.
Definition at line 29142 of file UatConfigGenerated.cs.
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Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
Definition at line 29199 of file UatConfigGenerated.cs.
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Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
Definition at line 29161 of file UatConfigGenerated.cs.
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Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
Definition at line 29180 of file UatConfigGenerated.cs.
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Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
Definition at line 29009 of file UatConfigGenerated.cs.
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Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
Definition at line 29028 of file UatConfigGenerated.cs.
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Specify the target library to build.
Definition at line 28933 of file UatConfigGenerated.cs.
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Override the path to the library's root dir.
Definition at line 29218 of file UatConfigGenerated.cs.
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Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
Definition at line 28971 of file UatConfigGenerated.cs.
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Specify the target library version to build.
Definition at line 28952 of file UatConfigGenerated.cs.
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Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
Definition at line 28990 of file UatConfigGenerated.cs.
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Definition at line 29237 of file UatConfigGenerated.cs.
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Definition at line 29255 of file UatConfigGenerated.cs.
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Definition at line 28929 of file UatConfigGenerated.cs.
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Definition at line 28930 of file UatConfigGenerated.cs.
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getprotected |
Definition at line 29256 of file UatConfigGenerated.cs.
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Definition at line 28928 of file UatConfigGenerated.cs.