Nuke.Unreal
Build Unreal apps in Style.
Loading...
Searching...
No Matches
Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig Class Reference
Inheritance diagram for Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig:
Nuke.Unreal.Tools.ToolConfig

Public Member Functions

virtual NinjaBuildTargetPlatform_LinuxConfig TargetLibRoot (params object[] values)
 Override the path to the library's root dir.
 
virtual NinjaBuildTargetPlatform_LinuxConfig TargetLib (params object[] values)
 Specify the target library to build.
 
virtual NinjaBuildTargetPlatform_LinuxConfig TargetLibVersion (params object[] values)
 Specify the target library version to build.
 
virtual NinjaBuildTargetPlatform_LinuxConfig TargetLibSourcePath (params object[] values)
 Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
 
virtual NinjaBuildTargetPlatform_LinuxConfig TargetPlatform (params object[] values)
 Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
 
virtual NinjaBuildTargetPlatform_LinuxConfig TargetArchitecture (params object[] values)
 Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
 
virtual NinjaBuildTargetPlatform_LinuxConfig TargetConfigs (params object[] values)
 Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
 
virtual NinjaBuildTargetPlatform_LinuxConfig BinOutputPath (params object[] values)
 Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
 
virtual NinjaBuildTargetPlatform_LinuxConfig LibOutputPath (params object[] values)
 Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
 
virtual NinjaBuildTargetPlatform_LinuxConfig CMakeGenerator (params object[] values)
 Specify the CMake generator to use.
 
virtual NinjaBuildTargetPlatform_LinuxConfig CMakeProjectIncludeFile (params object[] values)
 Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
 
virtual NinjaBuildTargetPlatform_LinuxConfig CMakeAdditionalArguments (params object[] values)
 Specify the additional arguments to pass to CMake when generating the build system.
 
virtual NinjaBuildTargetPlatform_LinuxConfig MakeTarget (params object[] values)
 Override the target to pass to make.
 
virtual NinjaBuildTargetPlatform_LinuxConfig SkipCreateChangelist (params object[] values)
 Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
 
virtual NinjaBuildTargetPlatform_LinuxConfig SkipSubmit (params object[] values)
 Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
 
virtual NinjaBuildTargetPlatform_LinuxConfig RoboMerge (params object[] values)
 Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
 
virtual NinjaBuildTargetPlatform_LinuxConfig TargetRootDir (params object[] values)
 
- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

Definition at line 38709 of file UatConfigGenerated.cs.

Member Function Documentation

◆ BinOutputPath()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.BinOutputPath ( params object[] values)
virtual

Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.

Definition at line 38849 of file UatConfigGenerated.cs.

◆ CMakeAdditionalArguments()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.CMakeAdditionalArguments ( params object[] values)
virtual

Specify the additional arguments to pass to CMake when generating the build system.

Definition at line 38925 of file UatConfigGenerated.cs.

◆ CMakeGenerator()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.CMakeGenerator ( params object[] values)
virtual

Specify the CMake generator to use.

Definition at line 38887 of file UatConfigGenerated.cs.

◆ CMakeProjectIncludeFile()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.CMakeProjectIncludeFile ( params object[] values)
virtual

Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.

Definition at line 38906 of file UatConfigGenerated.cs.

◆ LibOutputPath()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.LibOutputPath ( params object[] values)
virtual

Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.

Definition at line 38868 of file UatConfigGenerated.cs.

◆ MakeTarget()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.MakeTarget ( params object[] values)
virtual

Override the target to pass to make.

Definition at line 38944 of file UatConfigGenerated.cs.

◆ RoboMerge()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.RoboMerge ( params object[] values)
virtual

Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.

Definition at line 39001 of file UatConfigGenerated.cs.

◆ SkipCreateChangelist()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.SkipCreateChangelist ( params object[] values)
virtual

Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.

Definition at line 38963 of file UatConfigGenerated.cs.

◆ SkipSubmit()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.SkipSubmit ( params object[] values)
virtual

Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.

Definition at line 38982 of file UatConfigGenerated.cs.

◆ TargetArchitecture()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.TargetArchitecture ( params object[] values)
virtual

Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).

Definition at line 38811 of file UatConfigGenerated.cs.

◆ TargetConfigs()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.TargetConfigs ( params object[] values)
virtual

Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.

Definition at line 38830 of file UatConfigGenerated.cs.

◆ TargetLib()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.TargetLib ( params object[] values)
virtual

Specify the target library to build.

Definition at line 38735 of file UatConfigGenerated.cs.

◆ TargetLibRoot()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.TargetLibRoot ( params object[] values)
virtual

Override the path to the library's root dir.

Definition at line 38716 of file UatConfigGenerated.cs.

◆ TargetLibSourcePath()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.TargetLibSourcePath ( params object[] values)
virtual

Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.

Definition at line 38773 of file UatConfigGenerated.cs.

◆ TargetLibVersion()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.TargetLibVersion ( params object[] values)
virtual

Specify the target library version to build.

Definition at line 38754 of file UatConfigGenerated.cs.

◆ TargetPlatform()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.TargetPlatform ( params object[] values)
virtual

Specify the name of the target platform to build (eg. -TargetPlatform=IOS).

Definition at line 38792 of file UatConfigGenerated.cs.

◆ TargetRootDir()

virtual NinjaBuildTargetPlatform_LinuxConfig Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.TargetRootDir ( params object[] values)
virtual

Definition at line 39020 of file UatConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig._configs = null
private

Definition at line 39038 of file UatConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.CliName
get

Definition at line 38712 of file UatConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.Compatibility
get

Definition at line 38713 of file UatConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.Configs
getprotected

Definition at line 39039 of file UatConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UatConfigGenerated.NinjaBuildTargetPlatform_LinuxConfig.Name
get

Definition at line 38711 of file UatConfigGenerated.cs.


The documentation for this class was generated from the following file: