Nuke.Unreal
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Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig Class Reference
Inheritance diagram for Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig:
Nuke.Unreal.Tools.ToolConfig

Public Member Functions

virtual XcodeTargetPlatform_MacConfig TargetLib (params object[] values)
 Specify the target library to build.
 
virtual XcodeTargetPlatform_MacConfig TargetLibVersion (params object[] values)
 Specify the target library version to build.
 
virtual XcodeTargetPlatform_MacConfig TargetLibSourcePath (params object[] values)
 Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
 
virtual XcodeTargetPlatform_MacConfig TargetPlatform (params object[] values)
 Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
 
virtual XcodeTargetPlatform_MacConfig TargetArchitecture (params object[] values)
 Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
 
virtual XcodeTargetPlatform_MacConfig TargetConfigs (params object[] values)
 Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
 
virtual XcodeTargetPlatform_MacConfig BinOutputPath (params object[] values)
 Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
 
virtual XcodeTargetPlatform_MacConfig LibOutputPath (params object[] values)
 Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
 
virtual XcodeTargetPlatform_MacConfig CMakeGenerator (params object[] values)
 Specify the CMake generator to use.
 
virtual XcodeTargetPlatform_MacConfig CMakeProjectIncludeFile (params object[] values)
 Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
 
virtual XcodeTargetPlatform_MacConfig CMakeAdditionalArguments (params object[] values)
 Specify the additional arguments to pass to CMake when generating the build system.
 
virtual XcodeTargetPlatform_MacConfig MakeTarget (params object[] values)
 Override the target to pass to make.
 
virtual XcodeTargetPlatform_MacConfig SkipCreateChangelist (params object[] values)
 Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
 
virtual XcodeTargetPlatform_MacConfig SkipSubmit (params object[] values)
 Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
 
virtual XcodeTargetPlatform_MacConfig RoboMerge (params object[] values)
 Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
 
virtual XcodeTargetPlatform_MacConfig TargetLibRoot (params object[] values)
 Override the path to the library's root dir.
 
virtual XcodeTargetPlatform_MacConfig TargetRootDir (params object[] values)
 
- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

Definition at line 30578 of file UatConfigGenerated.cs.

Member Function Documentation

◆ BinOutputPath()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.BinOutputPath ( params object[] values)
virtual

Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.

Definition at line 30699 of file UatConfigGenerated.cs.

◆ CMakeAdditionalArguments()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.CMakeAdditionalArguments ( params object[] values)
virtual

Specify the additional arguments to pass to CMake when generating the build system.

Definition at line 30775 of file UatConfigGenerated.cs.

◆ CMakeGenerator()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.CMakeGenerator ( params object[] values)
virtual

Specify the CMake generator to use.

Definition at line 30737 of file UatConfigGenerated.cs.

◆ CMakeProjectIncludeFile()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.CMakeProjectIncludeFile ( params object[] values)
virtual

Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.

Definition at line 30756 of file UatConfigGenerated.cs.

◆ LibOutputPath()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.LibOutputPath ( params object[] values)
virtual

Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.

Definition at line 30718 of file UatConfigGenerated.cs.

◆ MakeTarget()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.MakeTarget ( params object[] values)
virtual

Override the target to pass to make.

Definition at line 30794 of file UatConfigGenerated.cs.

◆ RoboMerge()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.RoboMerge ( params object[] values)
virtual

Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.

Definition at line 30851 of file UatConfigGenerated.cs.

◆ SkipCreateChangelist()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.SkipCreateChangelist ( params object[] values)
virtual

Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.

Definition at line 30813 of file UatConfigGenerated.cs.

◆ SkipSubmit()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.SkipSubmit ( params object[] values)
virtual

Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.

Definition at line 30832 of file UatConfigGenerated.cs.

◆ TargetArchitecture()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.TargetArchitecture ( params object[] values)
virtual

Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).

Definition at line 30661 of file UatConfigGenerated.cs.

◆ TargetConfigs()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.TargetConfigs ( params object[] values)
virtual

Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.

Definition at line 30680 of file UatConfigGenerated.cs.

◆ TargetLib()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.TargetLib ( params object[] values)
virtual

Specify the target library to build.

Definition at line 30585 of file UatConfigGenerated.cs.

◆ TargetLibRoot()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.TargetLibRoot ( params object[] values)
virtual

Override the path to the library's root dir.

Definition at line 30870 of file UatConfigGenerated.cs.

◆ TargetLibSourcePath()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.TargetLibSourcePath ( params object[] values)
virtual

Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.

Definition at line 30623 of file UatConfigGenerated.cs.

◆ TargetLibVersion()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.TargetLibVersion ( params object[] values)
virtual

Specify the target library version to build.

Definition at line 30604 of file UatConfigGenerated.cs.

◆ TargetPlatform()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.TargetPlatform ( params object[] values)
virtual

Specify the name of the target platform to build (eg. -TargetPlatform=IOS).

Definition at line 30642 of file UatConfigGenerated.cs.

◆ TargetRootDir()

virtual XcodeTargetPlatform_MacConfig Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.TargetRootDir ( params object[] values)
virtual

Definition at line 30889 of file UatConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig._configs = null
private

Definition at line 30907 of file UatConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.CliName
get

Definition at line 30581 of file UatConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.Compatibility
get

Definition at line 30582 of file UatConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.Configs
getprotected

Definition at line 30908 of file UatConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UatConfigGenerated.XcodeTargetPlatform_MacConfig.Name
get

Definition at line 30580 of file UatConfigGenerated.cs.


The documentation for this class was generated from the following file: