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Nuke.Unreal
Build Unreal apps in Style.
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Public Member Functions | |
| virtual XcodeTargetPlatform_IOSConfig | TargetLib (params object[] values) |
| Specify the target library to build. | |
| virtual XcodeTargetPlatform_IOSConfig | TargetLibVersion (params object[] values) |
| Specify the target library version to build. | |
| virtual XcodeTargetPlatform_IOSConfig | TargetLibSourcePath (params object[] values) |
| Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty. | |
| virtual XcodeTargetPlatform_IOSConfig | TargetPlatform (params object[] values) |
| Specify the name of the target platform to build (eg. -TargetPlatform=IOS). | |
| virtual XcodeTargetPlatform_IOSConfig | TargetConfigs (params object[] values) |
| Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug. | |
| virtual XcodeTargetPlatform_IOSConfig | LibOutputPath (params object[] values) |
| Override the path to output the libs to. (eg. -LibOutputPath=lib). Default is empty. Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty. | |
| virtual XcodeTargetPlatform_IOSConfig | CMakeGenerator (params object[] values) |
| Specify the CMake generator to use. | |
| virtual XcodeTargetPlatform_IOSConfig | CMakeProjectIncludeFile (params object[] values) |
| Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory. | |
| virtual XcodeTargetPlatform_IOSConfig | CMakeAdditionalArguments (params object[] values) |
| Specify the additional commandline to pass to cmake. Specify the additional arguments to pass to CMake when generating the build system. | |
| virtual XcodeTargetPlatform_IOSConfig | MakeTarget (params object[] values) |
| Override the target to pass to make. | |
| virtual XcodeTargetPlatform_IOSConfig | SkipCreateChangelist (params object[] values) |
| Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist. | |
| virtual XcodeTargetPlatform_IOSConfig | SkipSubmit (params object[] values) |
| Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default. | |
| virtual XcodeTargetPlatform_IOSConfig | Robomerge (params object[] values) |
| Which robomerge action to apply to the submission. If we're skipping submit, this is not used. Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used. | |
| virtual XcodeTargetPlatform_IOSConfig | TargetArchitecture (params object[] values) |
| Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64). | |
| virtual XcodeTargetPlatform_IOSConfig | BinOutputPath (params object[] values) |
| Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty. | |
| virtual XcodeTargetPlatform_IOSConfig | TargetLibRoot (params object[] values) |
| Override the path to the library's root dir. | |
| virtual XcodeTargetPlatform_IOSConfig | TargetRootDir (params object[] values) |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Definition at line 11760 of file UatConfigGenerated.cs.
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Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
Definition at line 12036 of file UatConfigGenerated.cs.
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Specify the additional commandline to pass to cmake. Specify the additional arguments to pass to CMake when generating the build system.
Definition at line 11921 of file UatConfigGenerated.cs.
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Specify the CMake generator to use.
Definition at line 11882 of file UatConfigGenerated.cs.
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Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
Definition at line 11901 of file UatConfigGenerated.cs.
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Override the path to output the libs to. (eg. -LibOutputPath=lib). Default is empty. Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
Definition at line 11863 of file UatConfigGenerated.cs.
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Override the target to pass to make.
Definition at line 11940 of file UatConfigGenerated.cs.
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Which robomerge action to apply to the submission. If we're skipping submit, this is not used. Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
Definition at line 11998 of file UatConfigGenerated.cs.
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Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
Definition at line 11959 of file UatConfigGenerated.cs.
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Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
Definition at line 11978 of file UatConfigGenerated.cs.
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Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
Definition at line 12017 of file UatConfigGenerated.cs.
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Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
Definition at line 11843 of file UatConfigGenerated.cs.
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Specify the target library to build.
Definition at line 11767 of file UatConfigGenerated.cs.
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Override the path to the library's root dir.
Definition at line 12055 of file UatConfigGenerated.cs.
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Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
Definition at line 11805 of file UatConfigGenerated.cs.
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Specify the target library version to build.
Definition at line 11786 of file UatConfigGenerated.cs.
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Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
Definition at line 11824 of file UatConfigGenerated.cs.
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Definition at line 12074 of file UatConfigGenerated.cs.
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Definition at line 12092 of file UatConfigGenerated.cs.
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Definition at line 11763 of file UatConfigGenerated.cs.
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Definition at line 11764 of file UatConfigGenerated.cs.
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Definition at line 12093 of file UatConfigGenerated.cs.
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Definition at line 11762 of file UatConfigGenerated.cs.