Nuke.Unreal
Build Unreal apps in Style.
Loading...
Searching...
No Matches
Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig Class Reference
Inheritance diagram for Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig:
Nuke.Unreal.Tools.ToolConfig

Public Member Functions

virtual RebuildHLODConfig DelaySubmission (params object[] values)
 
virtual RebuildHLODConfig Nobuild (params object[] values)
 
virtual RebuildHLODConfig BuildOptions (params object[] values)
 
virtual RebuildHLODConfig StakeholdersEmailAddresses (params object[] values)
 
virtual RebuildHLODConfig Robomerge (params object[] values)
 
virtual RebuildHLODConfig CommandletTargetName (params object[] values)
 
virtual RebuildHLODConfig Project (params object[] values)
 
- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

WARNING: This command might require Perforce

Definition at line 22482 of file UatConfigGenerated.cs.

Member Function Documentation

◆ BuildOptions()

virtual RebuildHLODConfig Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig.BuildOptions ( params object[] values)
virtual

Definition at line 22527 of file UatConfigGenerated.cs.

◆ CommandletTargetName()

virtual RebuildHLODConfig Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig.CommandletTargetName ( params object[] values)
virtual

Definition at line 22584 of file UatConfigGenerated.cs.

◆ DelaySubmission()

virtual RebuildHLODConfig Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig.DelaySubmission ( params object[] values)
virtual

Definition at line 22489 of file UatConfigGenerated.cs.

◆ Nobuild()

virtual RebuildHLODConfig Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig.Nobuild ( params object[] values)
virtual

Definition at line 22508 of file UatConfigGenerated.cs.

◆ Project()

virtual RebuildHLODConfig Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig.Project ( params object[] values)
virtual

Definition at line 22603 of file UatConfigGenerated.cs.

◆ Robomerge()

virtual RebuildHLODConfig Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig.Robomerge ( params object[] values)
virtual

Definition at line 22565 of file UatConfigGenerated.cs.

◆ StakeholdersEmailAddresses()

virtual RebuildHLODConfig Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig.StakeholdersEmailAddresses ( params object[] values)
virtual

Definition at line 22546 of file UatConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig._configs = null
private

Definition at line 22621 of file UatConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig.CliName
get

Definition at line 22485 of file UatConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig.Compatibility
get

Definition at line 22486 of file UatConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig.Configs
getprotected

Definition at line 22622 of file UatConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UatConfigGenerated.RebuildHLODConfig.Name
get

Definition at line 22484 of file UatConfigGenerated.cs.


The documentation for this class was generated from the following file: