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Nuke.Unreal
Build Unreal apps in Style.
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Public Member Functions | |
| virtual NinjaBuildTargetPlatform_UnixConfig | TargetLibRoot (params object[] values) |
| Override the path to the library's root dir. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | TargetLib (params object[] values) |
| Specify the target library to build. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | TargetLibVersion (params object[] values) |
| Specify the target library version to build. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | TargetLibSourcePath (params object[] values) |
| Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | TargetPlatform (params object[] values) |
| Specify the name of the target platform to build (eg. -TargetPlatform=IOS). | |
| virtual NinjaBuildTargetPlatform_UnixConfig | TargetArchitecture (params object[] values) |
| Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64). | |
| virtual NinjaBuildTargetPlatform_UnixConfig | TargetConfigs (params object[] values) |
| Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | BinOutputPath (params object[] values) |
| Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | LibOutputPath (params object[] values) |
| Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | CMakeGenerator (params object[] values) |
| Specify the CMake generator to use. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | CMakeProjectIncludeFile (params object[] values) |
| Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | CMakeAdditionalArguments (params object[] values) |
| Specify the additional arguments to pass to CMake when generating the build system. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | MakeTarget (params object[] values) |
| Override the target to pass to make. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | SkipCreateChangelist (params object[] values) |
| Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | SkipSubmit (params object[] values) |
| Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | RoboMerge (params object[] values) |
| Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used. | |
| virtual NinjaBuildTargetPlatform_UnixConfig | TargetRootDir (params object[] values) |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Definition at line 38371 of file UatConfigGenerated.cs.
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Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
Definition at line 38511 of file UatConfigGenerated.cs.
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Specify the additional arguments to pass to CMake when generating the build system.
Definition at line 38587 of file UatConfigGenerated.cs.
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Specify the CMake generator to use.
Definition at line 38549 of file UatConfigGenerated.cs.
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Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
Definition at line 38568 of file UatConfigGenerated.cs.
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Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
Definition at line 38530 of file UatConfigGenerated.cs.
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Override the target to pass to make.
Definition at line 38606 of file UatConfigGenerated.cs.
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Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
Definition at line 38663 of file UatConfigGenerated.cs.
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Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
Definition at line 38625 of file UatConfigGenerated.cs.
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Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
Definition at line 38644 of file UatConfigGenerated.cs.
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Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
Definition at line 38473 of file UatConfigGenerated.cs.
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Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
Definition at line 38492 of file UatConfigGenerated.cs.
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Specify the target library to build.
Definition at line 38397 of file UatConfigGenerated.cs.
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Override the path to the library's root dir.
Definition at line 38378 of file UatConfigGenerated.cs.
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Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
Definition at line 38435 of file UatConfigGenerated.cs.
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Specify the target library version to build.
Definition at line 38416 of file UatConfigGenerated.cs.
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Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
Definition at line 38454 of file UatConfigGenerated.cs.
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Definition at line 38682 of file UatConfigGenerated.cs.
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Definition at line 38700 of file UatConfigGenerated.cs.
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Definition at line 38374 of file UatConfigGenerated.cs.
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Definition at line 38375 of file UatConfigGenerated.cs.
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Definition at line 38701 of file UatConfigGenerated.cs.
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Definition at line 38373 of file UatConfigGenerated.cs.