Nuke.Unreal
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Nuke.Unreal.IUnrealLocator Interface Reference

Common interface for locating Unreal Engine instances in different environments. More...

Inheritance diagram for Nuke.Unreal.IUnrealLocator:
Nuke.Unreal.GenericUnrealLocator Nuke.Unreal.WindowsUnrealLocator

Public Member Functions

AbsolutePath? GetEngine (string name)
 Get the path to an installed engine by its name or its absolute path.
 

Properties

IEnumerable< UnrealInstanceInstances [get]
 List all installed Unreal Engine installation on current system.
 

Detailed Description

Common interface for locating Unreal Engine instances in different environments.

Definition at line 16 of file IUnrealLocator.cs.

Member Function Documentation

◆ GetEngine()

AbsolutePath? Nuke.Unreal.IUnrealLocator.GetEngine ( string name)

Get the path to an installed engine by its name or its absolute path.

Parameters
nameEngine association name, source GUID, plain version or absolute path to/of an installed engine
Returns
Path to engine or null if that couldn't have been inferred

Implemented in Nuke.Unreal.GenericUnrealLocator, and Nuke.Unreal.WindowsUnrealLocator.

Property Documentation

◆ Instances

IEnumerable<UnrealInstance> Nuke.Unreal.IUnrealLocator.Instances
get

List all installed Unreal Engine installation on current system.

Implemented in Nuke.Unreal.GenericUnrealLocator, and Nuke.Unreal.WindowsUnrealLocator.

Definition at line 21 of file IUnrealLocator.cs.


The documentation for this interface was generated from the following file: