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Nuke.Unreal
Build Unreal apps in Style.
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Public Member Functions | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | TargetLibRoot (params object[] values) |
| Override the path to the library's root dir. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | TargetLib (params object[] values) |
| Specify the target library to build. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | TargetLibVersion (params object[] values) |
| Specify the target library version to build. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | TargetLibSourcePath (params object[] values) |
| Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | TargetPlatform (params object[] values) |
| Specify the name of the target platform to build (eg. -TargetPlatform=IOS). | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | TargetArchitecture (params object[] values) |
| Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64). | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | TargetConfigs (params object[] values) |
| Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | BinOutputPath (params object[] values) |
| Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | LibOutputPath (params object[] values) |
| Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | CMakeGenerator (params object[] values) |
| Specify the CMake generator to use. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | CMakeProjectIncludeFile (params object[] values) |
| Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | CMakeAdditionalArguments (params object[] values) |
| Specify the additional arguments to pass to CMake when generating the build system. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | MakeTarget (params object[] values) |
| Override the target to pass to make. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | SkipCreateChangelist (params object[] values) |
| Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | SkipSubmit (params object[] values) |
| Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | RoboMerge (params object[] values) |
| Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used. | |
| virtual NinjaBuildTargetPlatform_AndroidConfig | TargetRootDir (params object[] values) |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Definition at line 40399 of file UatConfigGenerated.cs.
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Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
Definition at line 40539 of file UatConfigGenerated.cs.
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Specify the additional arguments to pass to CMake when generating the build system.
Definition at line 40615 of file UatConfigGenerated.cs.
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Specify the CMake generator to use.
Definition at line 40577 of file UatConfigGenerated.cs.
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Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
Definition at line 40596 of file UatConfigGenerated.cs.
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Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
Definition at line 40558 of file UatConfigGenerated.cs.
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Override the target to pass to make.
Definition at line 40634 of file UatConfigGenerated.cs.
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Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
Definition at line 40691 of file UatConfigGenerated.cs.
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Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
Definition at line 40653 of file UatConfigGenerated.cs.
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Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
Definition at line 40672 of file UatConfigGenerated.cs.
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Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
Definition at line 40501 of file UatConfigGenerated.cs.
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Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
Definition at line 40520 of file UatConfigGenerated.cs.
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Specify the target library to build.
Definition at line 40425 of file UatConfigGenerated.cs.
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Override the path to the library's root dir.
Definition at line 40406 of file UatConfigGenerated.cs.
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Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
Definition at line 40463 of file UatConfigGenerated.cs.
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Specify the target library version to build.
Definition at line 40444 of file UatConfigGenerated.cs.
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Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
Definition at line 40482 of file UatConfigGenerated.cs.
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Definition at line 40710 of file UatConfigGenerated.cs.
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Definition at line 40728 of file UatConfigGenerated.cs.
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Definition at line 40402 of file UatConfigGenerated.cs.
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Definition at line 40403 of file UatConfigGenerated.cs.
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Definition at line 40729 of file UatConfigGenerated.cs.
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Definition at line 40401 of file UatConfigGenerated.cs.