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Nuke.Unreal
Build Unreal apps in Style.
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Public Member Functions | |
| virtual ProgramConfig | Utf8output (params object[] values) |
| virtual ProgramConfig | Verbose (params object[] values) |
| Enables verbose logging. | |
| virtual ProgramConfig | VeryVerbose (params object[] values) |
| Enables very verbose logging. | |
| virtual ProgramConfig | Timestamps (params object[] values) |
| virtual ProgramConfig | Submit (params object[] values) |
| Allows UAT command to submit changes. | |
| virtual ProgramConfig | NoSubmit (params object[] values) |
| Prevents any submit attempts. | |
| virtual ProgramConfig | NoP4 (params object[] values) |
| Disables Perforce functionality {default if not run on a build machine}. | |
| virtual ProgramConfig | P4 (params object[] values) |
| Enables Perforce functionality {default if run on a build machine}. | |
| virtual ProgramConfig | IgnoreDependencies (params object[] values) |
| virtual ProgramConfig | Help (params object[] values) |
| Displays help. | |
| virtual ProgramConfig | List (params object[] values) |
| Lists all available commands. | |
| virtual ProgramConfig | NoKill (params object[] values) |
| Does not kill any spawned processes on exit. | |
| virtual ProgramConfig | AllowStdOutLogVerbosity (params object[] values) |
| virtual ProgramConfig | NoAutoSDK (params object[] values) |
| virtual ProgramConfig | Compile (params object[] values) |
| Force all script modules to be compiled. | |
| virtual ProgramConfig | NoCompile (params object[] values) |
| Do not attempt to compile any script modules - attempts to run with whatever is up to date. | |
| virtual ProgramConfig | IgnoreBuildRecords (params object[] values) |
| Ignore build records (Intermediate/ScriptModule/ProjectName.json) files when determining if script modules are up to date. | |
| virtual ProgramConfig | UseLocalBuildStorage (params object[] values) |
| Allows you to use local storage for your root build storage dir {default of P:\Builds {on PC} is changed to Engine\Saved\LocalBuilds}. Used for local testing. | |
| virtual ProgramConfig | WaitForDebugger (params object[] values) |
| Waits for a debugger to be attached, and breaks once debugger successfully attached. | |
| virtual ProgramConfig | BuildMachine (params object[] values) |
| virtual ProgramConfig | WaitForUATMutex (params object[] values) |
| virtual ProgramConfig | WaitForStdStreams (params object[] values) |
| Time in milliseconds to wait for std streams to close in child processes. | |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Definition at line 4328 of file UatConfigGenerated.cs.
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virtual |
Definition at line 4563 of file UatConfigGenerated.cs.
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virtual |
Definition at line 4696 of file UatConfigGenerated.cs.
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virtual |
Force all script modules to be compiled.
Definition at line 4601 of file UatConfigGenerated.cs.
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Displays help.
Definition at line 4506 of file UatConfigGenerated.cs.
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Ignore build records (Intermediate/ScriptModule/ProjectName.json) files when determining if script modules are up to date.
Definition at line 4639 of file UatConfigGenerated.cs.
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Definition at line 4487 of file UatConfigGenerated.cs.
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Lists all available commands.
Definition at line 4525 of file UatConfigGenerated.cs.
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Definition at line 4582 of file UatConfigGenerated.cs.
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Do not attempt to compile any script modules - attempts to run with whatever is up to date.
Definition at line 4620 of file UatConfigGenerated.cs.
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Does not kill any spawned processes on exit.
Definition at line 4544 of file UatConfigGenerated.cs.
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Disables Perforce functionality {default if not run on a build machine}.
Definition at line 4449 of file UatConfigGenerated.cs.
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Prevents any submit attempts.
Definition at line 4430 of file UatConfigGenerated.cs.
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Enables Perforce functionality {default if run on a build machine}.
Definition at line 4468 of file UatConfigGenerated.cs.
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Allows UAT command to submit changes.
Definition at line 4411 of file UatConfigGenerated.cs.
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Definition at line 4392 of file UatConfigGenerated.cs.
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Allows you to use local storage for your root build storage dir {default of P:\Builds {on PC} is changed to Engine\Saved\LocalBuilds}. Used for local testing.
Definition at line 4658 of file UatConfigGenerated.cs.
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Definition at line 4335 of file UatConfigGenerated.cs.
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Enables verbose logging.
Definition at line 4354 of file UatConfigGenerated.cs.
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Enables very verbose logging.
Definition at line 4373 of file UatConfigGenerated.cs.
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Waits for a debugger to be attached, and breaks once debugger successfully attached.
Definition at line 4677 of file UatConfigGenerated.cs.
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Time in milliseconds to wait for std streams to close in child processes.
Definition at line 4734 of file UatConfigGenerated.cs.
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Definition at line 4715 of file UatConfigGenerated.cs.
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private |
Definition at line 4752 of file UatConfigGenerated.cs.
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get |
Definition at line 4331 of file UatConfigGenerated.cs.
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get |
Definition at line 4332 of file UatConfigGenerated.cs.
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getprotected |
Definition at line 4753 of file UatConfigGenerated.cs.
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get |
Definition at line 4330 of file UatConfigGenerated.cs.