Nuke.Unreal
Build Unreal apps in Style.
Loading...
Searching...
No Matches
Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig Class Reference
Inheritance diagram for Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig:
Nuke.Unreal.Tools.ToolConfig

Public Member Functions

virtual MakefileTargetPlatform_UnixConfig TargetLib (params object[] values)
 Specify the target library to build.
 
virtual MakefileTargetPlatform_UnixConfig TargetLibVersion (params object[] values)
 Specify the target library version to build.
 
virtual MakefileTargetPlatform_UnixConfig TargetLibSourcePath (params object[] values)
 Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
 
virtual MakefileTargetPlatform_UnixConfig TargetPlatform (params object[] values)
 Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
 
virtual MakefileTargetPlatform_UnixConfig TargetArchitecture (params object[] values)
 Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
 
virtual MakefileTargetPlatform_UnixConfig TargetConfigs (params object[] values)
 Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
 
virtual MakefileTargetPlatform_UnixConfig BinOutputPath (params object[] values)
 Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
 
virtual MakefileTargetPlatform_UnixConfig LibOutputPath (params object[] values)
 Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
 
virtual MakefileTargetPlatform_UnixConfig CMakeGenerator (params object[] values)
 Specify the CMake generator to use.
 
virtual MakefileTargetPlatform_UnixConfig CMakeProjectIncludeFile (params object[] values)
 Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
 
virtual MakefileTargetPlatform_UnixConfig CMakeAdditionalArguments (params object[] values)
 Specify the additional arguments to pass to CMake when generating the build system.
 
virtual MakefileTargetPlatform_UnixConfig MakeTarget (params object[] values)
 Override the target to pass to make.
 
virtual MakefileTargetPlatform_UnixConfig SkipCreateChangelist (params object[] values)
 Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
 
virtual MakefileTargetPlatform_UnixConfig SkipSubmit (params object[] values)
 Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
 
virtual MakefileTargetPlatform_UnixConfig RoboMerge (params object[] values)
 Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
 
virtual MakefileTargetPlatform_UnixConfig TargetLibRoot (params object[] values)
 Override the path to the library's root dir.
 
virtual MakefileTargetPlatform_UnixConfig TargetRootDir (params object[] values)
 
- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

Definition at line 34828 of file UatConfigGenerated.cs.

Member Function Documentation

◆ BinOutputPath()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.BinOutputPath ( params object[] values)
virtual

Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.

Definition at line 34949 of file UatConfigGenerated.cs.

◆ CMakeAdditionalArguments()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.CMakeAdditionalArguments ( params object[] values)
virtual

Specify the additional arguments to pass to CMake when generating the build system.

Definition at line 35025 of file UatConfigGenerated.cs.

◆ CMakeGenerator()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.CMakeGenerator ( params object[] values)
virtual

Specify the CMake generator to use.

Definition at line 34987 of file UatConfigGenerated.cs.

◆ CMakeProjectIncludeFile()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.CMakeProjectIncludeFile ( params object[] values)
virtual

Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.

Definition at line 35006 of file UatConfigGenerated.cs.

◆ LibOutputPath()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.LibOutputPath ( params object[] values)
virtual

Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.

Definition at line 34968 of file UatConfigGenerated.cs.

◆ MakeTarget()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.MakeTarget ( params object[] values)
virtual

Override the target to pass to make.

Definition at line 35044 of file UatConfigGenerated.cs.

◆ RoboMerge()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.RoboMerge ( params object[] values)
virtual

Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.

Definition at line 35101 of file UatConfigGenerated.cs.

◆ SkipCreateChangelist()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.SkipCreateChangelist ( params object[] values)
virtual

Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.

Definition at line 35063 of file UatConfigGenerated.cs.

◆ SkipSubmit()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.SkipSubmit ( params object[] values)
virtual

Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.

Definition at line 35082 of file UatConfigGenerated.cs.

◆ TargetArchitecture()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.TargetArchitecture ( params object[] values)
virtual

Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).

Definition at line 34911 of file UatConfigGenerated.cs.

◆ TargetConfigs()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.TargetConfigs ( params object[] values)
virtual

Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.

Definition at line 34930 of file UatConfigGenerated.cs.

◆ TargetLib()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.TargetLib ( params object[] values)
virtual

Specify the target library to build.

Definition at line 34835 of file UatConfigGenerated.cs.

◆ TargetLibRoot()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.TargetLibRoot ( params object[] values)
virtual

Override the path to the library's root dir.

Definition at line 35120 of file UatConfigGenerated.cs.

◆ TargetLibSourcePath()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.TargetLibSourcePath ( params object[] values)
virtual

Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.

Definition at line 34873 of file UatConfigGenerated.cs.

◆ TargetLibVersion()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.TargetLibVersion ( params object[] values)
virtual

Specify the target library version to build.

Definition at line 34854 of file UatConfigGenerated.cs.

◆ TargetPlatform()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.TargetPlatform ( params object[] values)
virtual

Specify the name of the target platform to build (eg. -TargetPlatform=IOS).

Definition at line 34892 of file UatConfigGenerated.cs.

◆ TargetRootDir()

virtual MakefileTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.TargetRootDir ( params object[] values)
virtual

Definition at line 35139 of file UatConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig._configs = null
private

Definition at line 35157 of file UatConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.CliName
get

Definition at line 34831 of file UatConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.Compatibility
get

Definition at line 34832 of file UatConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.Configs
getprotected

Definition at line 35158 of file UatConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UatConfigGenerated.MakefileTargetPlatform_UnixConfig.Name
get

Definition at line 34830 of file UatConfigGenerated.cs.


The documentation for this class was generated from the following file: