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Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig Class Reference
Inheritance diagram for Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig:
Nuke.Unreal.Tools.ToolConfig

Public Member Functions

virtual NMakeTargetPlatform_UnixConfig TargetLib (params object[] values)
 Specify the target library to build.
 
virtual NMakeTargetPlatform_UnixConfig TargetLibVersion (params object[] values)
 Specify the target library version to build.
 
virtual NMakeTargetPlatform_UnixConfig TargetLibSourcePath (params object[] values)
 Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.
 
virtual NMakeTargetPlatform_UnixConfig TargetPlatform (params object[] values)
 Specify the name of the target platform to build (eg. -TargetPlatform=IOS).
 
virtual NMakeTargetPlatform_UnixConfig TargetArchitecture (params object[] values)
 Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).
 
virtual NMakeTargetPlatform_UnixConfig TargetConfigs (params object[] values)
 Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.
 
virtual NMakeTargetPlatform_UnixConfig BinOutputPath (params object[] values)
 Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.
 
virtual NMakeTargetPlatform_UnixConfig LibOutputPath (params object[] values)
 Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.
 
virtual NMakeTargetPlatform_UnixConfig CMakeGenerator (params object[] values)
 Specify the CMake generator to use.
 
virtual NMakeTargetPlatform_UnixConfig CMakeProjectIncludeFile (params object[] values)
 Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.
 
virtual NMakeTargetPlatform_UnixConfig CMakeAdditionalArguments (params object[] values)
 Specify the additional arguments to pass to CMake when generating the build system.
 
virtual NMakeTargetPlatform_UnixConfig MakeTarget (params object[] values)
 Override the target to pass to make.
 
virtual NMakeTargetPlatform_UnixConfig SkipCreateChangelist (params object[] values)
 Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
 
virtual NMakeTargetPlatform_UnixConfig SkipSubmit (params object[] values)
 Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
 
virtual NMakeTargetPlatform_UnixConfig RoboMerge (params object[] values)
 Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.
 
virtual NMakeTargetPlatform_UnixConfig TargetLibRoot (params object[] values)
 Override the path to the library's root dir.
 
virtual NMakeTargetPlatform_UnixConfig TargetRootDir (params object[] values)
 
- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

Definition at line 34490 of file UatConfigGenerated.cs.

Member Function Documentation

◆ BinOutputPath()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.BinOutputPath ( params object[] values)
virtual

Override the path to output binaries to. (eg. -BinOutputPath=bin). Default is empty.

Definition at line 34611 of file UatConfigGenerated.cs.

◆ CMakeAdditionalArguments()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.CMakeAdditionalArguments ( params object[] values)
virtual

Specify the additional arguments to pass to CMake when generating the build system.

Definition at line 34687 of file UatConfigGenerated.cs.

◆ CMakeGenerator()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.CMakeGenerator ( params object[] values)
virtual

Specify the CMake generator to use.

Definition at line 34649 of file UatConfigGenerated.cs.

◆ CMakeProjectIncludeFile()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.CMakeProjectIncludeFile ( params object[] values)
virtual

Specify the name of the CMake project include file to use, first looks in current directory then looks in global directory.

Definition at line 34668 of file UatConfigGenerated.cs.

◆ LibOutputPath()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.LibOutputPath ( params object[] values)
virtual

Override the path to output libraries to. (eg. -LibOutputPath=lib). Default is empty.

Definition at line 34630 of file UatConfigGenerated.cs.

◆ MakeTarget()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.MakeTarget ( params object[] values)
virtual

Override the target to pass to make.

Definition at line 34706 of file UatConfigGenerated.cs.

◆ RoboMerge()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.RoboMerge ( params object[] values)
virtual

Which RoboMerge action to apply to the submission. If we're skipping submit, this is not used.

Definition at line 34763 of file UatConfigGenerated.cs.

◆ SkipCreateChangelist()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.SkipCreateChangelist ( params object[] values)
virtual

Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.

Definition at line 34725 of file UatConfigGenerated.cs.

◆ SkipSubmit()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.SkipSubmit ( params object[] values)
virtual

Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.

Definition at line 34744 of file UatConfigGenerated.cs.

◆ TargetArchitecture()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.TargetArchitecture ( params object[] values)
virtual

Specify the name of the target architecture to build (eg. -TargetArchitecture=x86_64).

Definition at line 34573 of file UatConfigGenerated.cs.

◆ TargetConfigs()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.TargetConfigs ( params object[] values)
virtual

Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=release+debug). Default is release+debug.

Definition at line 34592 of file UatConfigGenerated.cs.

◆ TargetLib()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.TargetLib ( params object[] values)
virtual

Specify the target library to build.

Definition at line 34497 of file UatConfigGenerated.cs.

◆ TargetLibRoot()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.TargetLibRoot ( params object[] values)
virtual

Override the path to the library's root dir.

Definition at line 34782 of file UatConfigGenerated.cs.

◆ TargetLibSourcePath()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.TargetLibSourcePath ( params object[] values)
virtual

Override the path to source, if external to the engine. (eg. -TargetLibSourcePath=path). Default is empty.

Definition at line 34535 of file UatConfigGenerated.cs.

◆ TargetLibVersion()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.TargetLibVersion ( params object[] values)
virtual

Specify the target library version to build.

Definition at line 34516 of file UatConfigGenerated.cs.

◆ TargetPlatform()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.TargetPlatform ( params object[] values)
virtual

Specify the name of the target platform to build (eg. -TargetPlatform=IOS).

Definition at line 34554 of file UatConfigGenerated.cs.

◆ TargetRootDir()

virtual NMakeTargetPlatform_UnixConfig Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.TargetRootDir ( params object[] values)
virtual

Definition at line 34801 of file UatConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig._configs = null
private

Definition at line 34819 of file UatConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.CliName
get

Definition at line 34493 of file UatConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.Compatibility
get

Definition at line 34494 of file UatConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.Configs
getprotected

Definition at line 34820 of file UatConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UatConfigGenerated.NMakeTargetPlatform_UnixConfig.Name
get

Definition at line 34492 of file UatConfigGenerated.cs.


The documentation for this class was generated from the following file: