Nuke.Unreal
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Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig Class Reference

Fixes the include paths found in a header and source file. More...

Inheritance diagram for Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig:
Nuke.Unreal.Tools.ToolConfig

Public Member Functions

virtual FixIncludePathsConfig Filter (params object[] values)
 Set of filters for files to include in the database. Relative to the root directory, or to the project file.
 
virtual FixIncludePathsConfig CheckoutWithP4 (bool? val=null)
 Flags that this task should use p4 to check out the file before updating it.
 
virtual FixIncludePathsConfig NoOutput (bool? val=null)
 Flags that the updated files shouldn't be saved.
 
virtual FixIncludePathsConfig NoIncludeSorting (bool? val=null)
 Flags that includes should not be sorted.
 
virtual FixIncludePathsConfig IncludeFilter (params object[] values)
 Set of filters for #include'd lines to allow updating. Relative to the root directory, or to the project file.
 
virtual FixIncludePathsConfig ForceUpdate (bool? val=null)
 Forces updating and sorting the includes.
 
- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

Fixes the include paths found in a header and source file.

Definition at line 17742 of file UbtConfigGenerated.cs.

Member Function Documentation

◆ CheckoutWithP4()

virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.CheckoutWithP4 ( bool? val = null)
virtual

Flags that this task should use p4 to check out the file before updating it.

Definition at line 17772 of file UbtConfigGenerated.cs.

◆ Filter()

virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.Filter ( params object[] values)
virtual

Set of filters for files to include in the database. Relative to the root directory, or to the project file.

Definition at line 17749 of file UbtConfigGenerated.cs.

◆ ForceUpdate()

virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.ForceUpdate ( bool? val = null)
virtual

Forces updating and sorting the includes.

Definition at line 17852 of file UbtConfigGenerated.cs.

◆ IncludeFilter()

virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.IncludeFilter ( params object[] values)
virtual

Set of filters for #include'd lines to allow updating. Relative to the root directory, or to the project file.

Definition at line 17829 of file UbtConfigGenerated.cs.

◆ NoIncludeSorting()

virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.NoIncludeSorting ( bool? val = null)
virtual

Flags that includes should not be sorted.

Definition at line 17810 of file UbtConfigGenerated.cs.

◆ NoOutput()

virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.NoOutput ( bool? val = null)
virtual

Flags that the updated files shouldn't be saved.

Definition at line 17791 of file UbtConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig._configs = null
private

Definition at line 17870 of file UbtConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.CliName
get

Definition at line 17745 of file UbtConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.Compatibility
get

Definition at line 17746 of file UbtConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.Configs
getprotected

Definition at line 17871 of file UbtConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.Name
get

Definition at line 17744 of file UbtConfigGenerated.cs.


The documentation for this class was generated from the following file: