Fixes the include paths found in a header and source file.
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Fixes the include paths found in a header and source file.
Definition at line 17742 of file UbtConfigGenerated.cs.
◆ CheckoutWithP4()
| virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.CheckoutWithP4 |
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bool? | val = null | ) |
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virtual |
Flags that this task should use p4 to check out the file before updating it.
Definition at line 17772 of file UbtConfigGenerated.cs.
◆ Filter()
| virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.Filter |
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params object[] | values | ) |
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virtual |
Set of filters for files to include in the database. Relative to the root directory, or to the project file.
Definition at line 17749 of file UbtConfigGenerated.cs.
◆ ForceUpdate()
| virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.ForceUpdate |
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bool? | val = null | ) |
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virtual |
◆ IncludeFilter()
| virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.IncludeFilter |
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params object[] | values | ) |
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virtual |
Set of filters for #include'd lines to allow updating. Relative to the root directory, or to the project file.
Definition at line 17829 of file UbtConfigGenerated.cs.
◆ NoIncludeSorting()
| virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.NoIncludeSorting |
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bool? | val = null | ) |
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virtual |
◆ NoOutput()
| virtual FixIncludePathsConfig Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.NoOutput |
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bool? | val = null | ) |
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virtual |
◆ _configs
| ToolConfig [] Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig._configs = null |
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private |
◆ CliName
| override string Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.CliName |
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get |
◆ Compatibility
| override UnrealCompatibility Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.Compatibility |
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get |
◆ Configs
| override ToolConfig [] Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.Configs |
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getprotected |
◆ Name
| override string Nuke.Unreal.Tools.UbtConfigGenerated.FixIncludePathsConfig.Name |
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get |
The documentation for this class was generated from the following file: