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Nuke.Unreal
Build Unreal apps in Style.
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Lists TPS files associated with any source used to build a specified target(s). Grabs TPS files associated with source modules, content, and engine shaders. More...
Public Member Functions | |
| virtual ListThirdPartySoftwareConfig | Target (params object[] values) |
| One or more UBT command lines to enumerate associated TPS files for (eg. UE4Game Win64 Development). One or more UBT command lines to enumerate associated TPS files for (eg. UnrealGame Win64 Development). | |
| virtual ListThirdPartySoftwareConfig | Project (params object[] values) |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Lists TPS files associated with any source used to build a specified target(s). Grabs TPS files associated with source modules, content, and engine shaders.
Definition at line 21445 of file UatConfigGenerated.cs.
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virtual |
Definition at line 21472 of file UatConfigGenerated.cs.
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virtual |
One or more UBT command lines to enumerate associated TPS files for (eg. UE4Game Win64 Development). One or more UBT command lines to enumerate associated TPS files for (eg. UnrealGame Win64 Development).
Definition at line 21453 of file UatConfigGenerated.cs.
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private |
Definition at line 21490 of file UatConfigGenerated.cs.
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get |
Definition at line 21448 of file UatConfigGenerated.cs.
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get |
Definition at line 21449 of file UatConfigGenerated.cs.
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getprotected |
Definition at line 21491 of file UatConfigGenerated.cs.
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get |
Definition at line 21447 of file UatConfigGenerated.cs.