Audits the current branch for comments denoting a hack that was not meant to leave another branch, following a given format ("BEGIN XXXX HACK", where XXXX is one or more tags separated by spaces). Allowed tags may be specified manually on the command line. At least one must match, otherwise it will print a warning. The current branch name and fragments of the branch path will also be added by default, so running from //UE4/Main will add "//UE4/Main", "UE4", and "Main". Audits the current branch for comments denoting a hack that was not meant to leave another branch, following a given format ("BEGIN XXXX HACK", where XXXX is one or more tags separated by spaces). Allowed tags may be specified manually on the command line. At least one must match, otherwise it will print a warning. The current branch name and fragments of the branch path will also be added by default, so running from //UE5/Main will add "//UE5/Main", "UE5", and "Main".
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Audits the current branch for comments denoting a hack that was not meant to leave another branch, following a given format ("BEGIN XXXX HACK", where XXXX is one or more tags separated by spaces). Allowed tags may be specified manually on the command line. At least one must match, otherwise it will print a warning. The current branch name and fragments of the branch path will also be added by default, so running from //UE4/Main will add "//UE4/Main", "UE4", and "Main". Audits the current branch for comments denoting a hack that was not meant to leave another branch, following a given format ("BEGIN XXXX HACK", where XXXX is one or more tags separated by spaces). Allowed tags may be specified manually on the command line. At least one must match, otherwise it will print a warning. The current branch name and fragments of the branch path will also be added by default, so running from //UE5/Main will add "//UE5/Main", "UE5", and "Main".
Definition at line 19997 of file UatConfigGenerated.cs.
◆ Allow()
| virtual CheckForHacksConfig Nuke.Unreal.Tools.UatConfigGenerated.CheckForHacksConfig.Allow |
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params object[] | values | ) |
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virtual |
Specifies additional tags which are allowed in the BEGIN ... HACK tag list.
Definition at line 20004 of file UatConfigGenerated.cs.
◆ _configs
| ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.CheckForHacksConfig._configs = null |
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private |
◆ CliName
| override string Nuke.Unreal.Tools.UatConfigGenerated.CheckForHacksConfig.CliName |
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get |
◆ Compatibility
| override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.CheckForHacksConfig.Compatibility |
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get |
◆ Configs
| override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.CheckForHacksConfig.Configs |
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getprotected |
◆ Name
| override string Nuke.Unreal.Tools.UatConfigGenerated.CheckForHacksConfig.Name |
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get |
The documentation for this class was generated from the following file: