Nuke.Unreal
Build Unreal apps in Style.
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Nuke.Unreal.Tools.UbtConfigGenerated.IOSPostBuildSyncConfig Class Reference
Inheritance diagram for Nuke.Unreal.Tools.UbtConfigGenerated.IOSPostBuildSyncConfig:
Nuke.Unreal.Tools.ToolConfig

Public Member Functions

virtual IOSPostBuildSyncConfig Input (object val=null)
 REQUIRED!
 
virtual IOSPostBuildSyncConfig XmlConfigCache (object val=null)
 
virtual IOSPostBuildSyncConfig LegacyXcode (bool? val=null)
 
- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

Definition at line 15462 of file UbtConfigGenerated.cs.

Member Function Documentation

◆ Input()

virtual IOSPostBuildSyncConfig Nuke.Unreal.Tools.UbtConfigGenerated.IOSPostBuildSyncConfig.Input ( object val = null)
virtual

REQUIRED!

Definition at line 15469 of file UbtConfigGenerated.cs.

◆ LegacyXcode()

virtual IOSPostBuildSyncConfig Nuke.Unreal.Tools.UbtConfigGenerated.IOSPostBuildSyncConfig.LegacyXcode ( bool? val = null)
virtual

Definition at line 15507 of file UbtConfigGenerated.cs.

◆ XmlConfigCache()

virtual IOSPostBuildSyncConfig Nuke.Unreal.Tools.UbtConfigGenerated.IOSPostBuildSyncConfig.XmlConfigCache ( object val = null)
virtual

Definition at line 15488 of file UbtConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UbtConfigGenerated.IOSPostBuildSyncConfig._configs = null
private

Definition at line 15525 of file UbtConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UbtConfigGenerated.IOSPostBuildSyncConfig.CliName
get

Definition at line 15465 of file UbtConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UbtConfigGenerated.IOSPostBuildSyncConfig.Compatibility
get

Definition at line 15466 of file UbtConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UbtConfigGenerated.IOSPostBuildSyncConfig.Configs
getprotected

Definition at line 15526 of file UbtConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UbtConfigGenerated.IOSPostBuildSyncConfig.Name
get

Definition at line 15464 of file UbtConfigGenerated.cs.


The documentation for this class was generated from the following file: