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Nuke.Unreal
Build Unreal apps in Style.
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Public Member Functions | |
| virtual BuildPhysX_Win32Config | TargetLibs (params object[] values) |
| Specify a list of target libraries to build, separated by '+' characters (eg. -TargetLibs=PhysX+APEX). Default is PhysX+APEX+NvCloth. | |
| virtual BuildPhysX_Win32Config | TargetPlatforms (params object[] values) |
| Specify a list of target platforms to build, separated by '+' characters (eg. -TargetPlatforms=Win32+Win64). Architectures are specified with '-'. Default is Win32+Win64. | |
| virtual BuildPhysX_Win32Config | TargetConfigs (params object[] values) |
| Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=profile+debug). Default is profile+release+checked+debug. | |
| virtual BuildPhysX_Win32Config | SkipBuildSolutions (params object[] values) |
| Skip generating cmake project files. Existing cmake project files will be used. | |
| virtual BuildPhysX_Win32Config | SkipBuild (params object[] values) |
| Do not perform build step. If this argument is not supplied libraries will be built (in accordance with TargetLibs, TargetPlatforms and TargetWindowsCompilers). | |
| virtual BuildPhysX_Win32Config | SkipCreateChangelist (params object[] values) |
| Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist. | |
| virtual BuildPhysX_Win32Config | SkipSubmit (params object[] values) |
| Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default. | |
| virtual BuildPhysX_Win32Config | Robomerge (params object[] values) |
| Which robomerge action to apply to the submission. If we're skipping submit, this is not used. | |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Definition at line 18519 of file UatConfigGenerated.cs.
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virtual |
Which robomerge action to apply to the submission. If we're skipping submit, this is not used.
Definition at line 18659 of file UatConfigGenerated.cs.
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virtual |
Do not perform build step. If this argument is not supplied libraries will be built (in accordance with TargetLibs, TargetPlatforms and TargetWindowsCompilers).
Definition at line 18602 of file UatConfigGenerated.cs.
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virtual |
Skip generating cmake project files. Existing cmake project files will be used.
Definition at line 18583 of file UatConfigGenerated.cs.
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virtual |
Do not create a P4 changelist for source or libs. If this argument is not supplied source and libs will be added to a Perforce changelist.
Definition at line 18621 of file UatConfigGenerated.cs.
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virtual |
Do not perform P4 submit of source or libs. If this argument is not supplied source and libs will be automatically submitted to Perforce. If SkipCreateChangelist is specified, this argument applies by default.
Definition at line 18640 of file UatConfigGenerated.cs.
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virtual |
Specify a list of configurations to build, separated by '+' characters (eg. -TargetConfigs=profile+debug). Default is profile+release+checked+debug.
Definition at line 18564 of file UatConfigGenerated.cs.
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virtual |
Specify a list of target libraries to build, separated by '+' characters (eg. -TargetLibs=PhysX+APEX). Default is PhysX+APEX+NvCloth.
Definition at line 18526 of file UatConfigGenerated.cs.
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virtual |
Specify a list of target platforms to build, separated by '+' characters (eg. -TargetPlatforms=Win32+Win64). Architectures are specified with '-'. Default is Win32+Win64.
Definition at line 18545 of file UatConfigGenerated.cs.
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private |
Definition at line 18677 of file UatConfigGenerated.cs.
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get |
Definition at line 18522 of file UatConfigGenerated.cs.
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get |
Definition at line 18523 of file UatConfigGenerated.cs.
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getprotected |
Definition at line 18678 of file UatConfigGenerated.cs.
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get |
Definition at line 18521 of file UatConfigGenerated.cs.