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Nuke.Unreal
Build Unreal apps in Style.
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Public Member Functions | |
| virtual TestLogConfig | Map (params object[] values) |
Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig | |
| virtual void | AppendArgument (UnrealToolArgument arg) |
| virtual void | AppendArgument (string arg, UnrealToolArgumentMeta? meta=null) |
| virtual void | AppendSubtool (ToolConfig subtool) |
| virtual string | Gather (EngineVersion ueVersion) |
| Gether the arguments and subtools and render a command line output. | |
Properties | |
| override string | Name [get] |
| override string | CliName [get] |
| override UnrealCompatibility | Compatibility [get] |
| override ToolConfig[] | Configs [get] |
Properties inherited from Nuke.Unreal.Tools.ToolConfig | |
| string | Name [get] |
| The C# friendly name of the tool which will be used inside configurators. | |
| string | CliName [get] |
| The name which will be rendered onto command line. | |
| UnrealCompatibility | Compatibility [get] |
| Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored. | |
| virtual ToolConfig[] | Configs [get] |
Private Attributes | |
| ToolConfig[] | _configs = null |
Additional Inherited Members | |
Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig | |
| List< UnrealToolArgument > | UsingArguments = [] |
| readonly Dictionary< string, ToolConfig > | UsingSubtools = [] |
Definition at line 24585 of file UatConfigGenerated.cs.
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virtual |
Definition at line 24592 of file UatConfigGenerated.cs.
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private |
Definition at line 24610 of file UatConfigGenerated.cs.
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get |
Definition at line 24588 of file UatConfigGenerated.cs.
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get |
Definition at line 24589 of file UatConfigGenerated.cs.
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getprotected |
Definition at line 24611 of file UatConfigGenerated.cs.
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get |
Definition at line 24587 of file UatConfigGenerated.cs.