Nuke.Unreal
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Nuke.Unreal.Tools.UatConfigGenerated.SyncBinariesFromUGSConfig Class Reference

Attempts to sync UGS binaries for the specified project at the currently synced CL of the project/engine folders. More...

Inheritance diagram for Nuke.Unreal.Tools.UatConfigGenerated.SyncBinariesFromUGSConfig:
Nuke.Unreal.Tools.ToolConfig

Public Member Functions

virtual SyncBinariesFromUGSConfig Project (params object[] values)
 Project to sync. Will search current path and paths in ueprojectdirs.
 
virtual SyncBinariesFromUGSConfig Preview (params object[] values)
 If specified show actions but do not perform them. If true no actions will be performed.
 
- Public Member Functions inherited from Nuke.Unreal.Tools.ToolConfig
virtual void AppendArgument (UnrealToolArgument arg)
 
virtual void AppendArgument (string arg, UnrealToolArgumentMeta? meta=null)
 
virtual void AppendSubtool (ToolConfig subtool)
 
virtual string Gather (EngineVersion ueVersion)
 Gether the arguments and subtools and render a command line output.
 

Properties

override string Name [get]
 
override string CliName [get]
 
override UnrealCompatibility Compatibility [get]
 
override ToolConfig[] Configs [get]
 
- Properties inherited from Nuke.Unreal.Tools.ToolConfig
string Name [get]
 The C# friendly name of the tool which will be used inside configurators.
 
string CliName [get]
 The name which will be rendered onto command line.
 
UnrealCompatibility Compatibility [get]
 Compatibility with either Unreal Engine 4 or 5 or both. If tool is configured to run with an incompatible engine its entire configuration will be ignored.
 
virtual ToolConfig[] Configs [get]
 

Private Attributes

ToolConfig[] _configs = null
 

Additional Inherited Members

- Protected Attributes inherited from Nuke.Unreal.Tools.ToolConfig
List< UnrealToolArgumentUsingArguments = []
 
readonly Dictionary< string, ToolConfigUsingSubtools = []
 

Detailed Description

Attempts to sync UGS binaries for the specified project at the currently synced CL of the project/engine folders.

WARNING: This command might require Perforce

Definition at line 23561 of file UatConfigGenerated.cs.

Member Function Documentation

◆ Preview()

virtual SyncBinariesFromUGSConfig Nuke.Unreal.Tools.UatConfigGenerated.SyncBinariesFromUGSConfig.Preview ( params object[] values)
virtual

If specified show actions but do not perform them. If true no actions will be performed.

Definition at line 23588 of file UatConfigGenerated.cs.

◆ Project()

virtual SyncBinariesFromUGSConfig Nuke.Unreal.Tools.UatConfigGenerated.SyncBinariesFromUGSConfig.Project ( params object[] values)
virtual

Project to sync. Will search current path and paths in ueprojectdirs.

Definition at line 23568 of file UatConfigGenerated.cs.

Member Data Documentation

◆ _configs

ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.SyncBinariesFromUGSConfig._configs = null
private

Definition at line 23606 of file UatConfigGenerated.cs.

Property Documentation

◆ CliName

override string Nuke.Unreal.Tools.UatConfigGenerated.SyncBinariesFromUGSConfig.CliName
get

Definition at line 23564 of file UatConfigGenerated.cs.

◆ Compatibility

override UnrealCompatibility Nuke.Unreal.Tools.UatConfigGenerated.SyncBinariesFromUGSConfig.Compatibility
get

Definition at line 23565 of file UatConfigGenerated.cs.

◆ Configs

override ToolConfig [] Nuke.Unreal.Tools.UatConfigGenerated.SyncBinariesFromUGSConfig.Configs
getprotected

Definition at line 23607 of file UatConfigGenerated.cs.

◆ Name

override string Nuke.Unreal.Tools.UatConfigGenerated.SyncBinariesFromUGSConfig.Name
get

Definition at line 23563 of file UatConfigGenerated.cs.


The documentation for this class was generated from the following file: