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MCRO
C++23 utilities for Unreal Engine.
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Data Structures | |
struct | TRangeWithStringFormat |
Functions | |
template<typename CharType > | |
void | CopyCharactersToBuffer (CharType const &value, int32 chunks, int32 &position, TArray< CharType > &buffer) |
template<CStringOrView String> | |
void | CopyStringToBufferUnsafe (String const &value, int32 &position, TArray< TCHAR > &buffer) |
template<CStringOrView String> | |
void | CopyStringItemToBuffer (String const &value, FString const &separator, int32 chunks, int32 &position, TArray< TCHAR > &buffer) |
void Mcro::Range::Detail::CopyCharactersToBuffer | ( | CharType const & | value, |
int32 | chunks, | ||
int32 & | position, | ||
TArray< CharType > & | buffer ) |
Definition at line 139 of file Conversion.h.
void Mcro::Range::Detail::CopyStringItemToBuffer | ( | String const & | value, |
FString const & | separator, | ||
int32 | chunks, | ||
int32 & | position, | ||
TArray< TCHAR > & | buffer ) |
Definition at line 154 of file Conversion.h.
void Mcro::Range::Detail::CopyStringToBufferUnsafe | ( | String const & | value, |
int32 & | position, | ||
TArray< TCHAR > & | buffer ) |
Definition at line 147 of file Conversion.h.