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MCRO
C++23 utilities for Unreal Engine.
|
Data Structures | |
| struct | TRangeWithStringFormat |
Functions | |
| template<typename CharType > | |
| void | CopyCharactersToBuffer (CharType const &value, int32 chunks, int32 &position, TArray< CharType > &buffer) |
| template<CStringOrView String> | |
| void | CopyStringToBufferUnsafe (String const &value, int32 &position, TArray< TCHAR > &buffer) |
| template<CStringOrView String> | |
| void | CopyStringItemToBuffer (String const &value, FString const &separator, int32 chunks, int32 &position, TArray< TCHAR > &buffer) |
| void Mcro::Range::Detail::CopyCharactersToBuffer | ( | CharType const & | value, |
| int32 | chunks, | ||
| int32 & | position, | ||
| TArray< CharType > & | buffer ) |
Definition at line 139 of file Conversion.h.
| void Mcro::Range::Detail::CopyStringItemToBuffer | ( | String const & | value, |
| FString const & | separator, | ||
| int32 | chunks, | ||
| int32 & | position, | ||
| TArray< TCHAR > & | buffer ) |
Definition at line 154 of file Conversion.h.
| void Mcro::Range::Detail::CopyStringToBufferUnsafe | ( | String const & | value, |
| int32 & | position, | ||
| TArray< TCHAR > & | buffer ) |
Definition at line 147 of file Conversion.h.