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MCRO
C++23 utilities for Unreal Engine.
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C++ native static reflection utilities, not to be confused with reflection of UObjects. More...
Data Structures | |
class | IHaveType |
A barebones base class for types which may store their type-name as a string. More... | |
Concepts | |
concept | CHasTypeName |
C++ native static reflection utilities, not to be confused with reflection of UObjects.