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MCRO
C++23 utilities for Unreal Engine.
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C++ native static reflection utilities, not to be confused with reflection of UObjects. More...
Data Structures | |
| class | IHaveType |
| A barebones base class for types which may store their type-name as a string. More... | |
| class | IHaveTypeShareable |
Shorthand for combination of IHaveType and TSharedFromThis More... | |
| class | THasTypeShareable |
Shorthand for combination of IHaveType and TSharedFromThis where the base-type can be specified. More... | |
Concepts | |
| concept | CHasTypeName |
C++ native static reflection utilities, not to be confused with reflection of UObjects.