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MCRO
C++23 utilities for Unreal Engine.
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| ▼Nconstexpr_xxh3 | |
| RByteType | |
| RBytePtrType | |
| RBytesType | |
| ▼NMcro | |
| ►NComposition | Namespace containing utilities and base classes for type composition |
| ►NConcepts | |
| ►NDelegates | |
| ►NError | Contains utilities for structured error handling |
| ►NFunctionTraits | |
| ►NInheritance | |
| ►NModules | Namespace for utilities handling Unreal modules |
| ►NObservable | |
| ►NRange | |
| ►NRendering | |
| ►NSharedObjects | Utilities for TSharedPtr/Ref and related |
| ►NSlate | Extra functionalities for general Slate programming chores, including enhancements of the Slate declarative syntax |
| ►NSubsystems | |
| ►NTemplates | This namespace provides templating utilities and introspection into template instantiations |
| ►NText | Mixed text utilities and type traits |
| ►NTuples | Templating utilities for manipulating TTuples |
| ►NTypes | C++ native static reflection utilities, not to be confused with reflection of UObjects |
| ►NUObjects |