MCRO
C++23 utilities for Unreal Engine.
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Mcro::Slate::CSlotArguments Concept Reference

#include <Slate.h>

Concept definition

template<typename T>
concept Mcro::Slate::CSlotArguments = CDerivedFrom<T, FSlotBase::FSlotArguments>
&& requires(T& args)
{
args.GetSlot();
}

Detailed Description

Constraining given type to the arguments of a slot

Definition at line 44 of file Slate.h.