MCRO
C++23 utilities for Unreal Engine.
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Mcro::Rendering::Textures::CTextureSize Concept Reference

#include <Textures.h>

Concept definition

template<typename T>
concept Mcro::Rendering::Textures::CTextureSize = requires(T t, typename T::FormatType)
{
t.Width;
t.Height;
t.Format;
}

Detailed Description

Describing a struct which can give texture size and layout information

Definition at line 29 of file Textures.h.