MCRO
C++23 utilities for Unreal Engine.
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Mcro::Range::CUnrealRange Concept Reference

#include <Concepts.h>

Concept definition

template<typename T>
concept Mcro::Range::CUnrealRange = CRangeMember<T>
&& requires(T& container, TRangeElementType<T> const& item)
{
container.Add(item);
}
TIteratorElementType< decltype(DeclVal< T >().begin())> TRangeElementType
return a range's associated content type determined by dereferencing their iterator.
Definition Concepts.h:163

Detailed Description

Definition at line 166 of file Concepts.h.