MCRO
C++23 utilities for Unreal Engine.
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Mcro::Range::CUnrealRange Concept Reference
#include <
Concepts.h
>
Concept definition
template
<
typename
T>
concept
Mcro::Range::CUnrealRange
= CRangeMember<T>
&&
requires
(T& container,
TRangeElementType<T>
const
& item)
{
container.Add(item);
}
Mcro::Range::CUnrealRange
Definition
Concepts.h:166
Mcro::Range::TRangeElementType
TIteratorElementType< decltype(DeclVal< T >().begin())> TRangeElementType
return a range's associated content type determined by dereferencing their iterator.
Definition
Concepts.h:163
Detailed Description
Definition at line
166
of file
Concepts.h
.
Mcro
Range
CUnrealRange
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