MCRO
C++23 utilities for Unreal Engine.
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Data Structures | |
class | TScopedRegion |
Typedefs | |
using | FMap = TScopedRegion<YAML::BeginMap, YAML::EndMap> |
using | FSeq = TScopedRegion<YAML::BeginSeq, YAML::EndSeq> |
Functions | |
template<typename String > requires (CStringOrViewOrName<String> || CStdStringOrView<String>) | |
YAML::Emitter & | operator<< (YAML::Emitter &out, String &&v) |
template<CEnum Enum> | |
YAML::Emitter & | operator<< (YAML::Emitter &out, Enum v) |
using Mcro::Yaml::FMap = TScopedRegion<YAML::BeginMap, YAML::EndMap> |
using Mcro::Yaml::FSeq = TScopedRegion<YAML::BeginSeq, YAML::EndSeq> |
YAML::Emitter & Mcro::Yaml::operator<< | ( | YAML::Emitter & | out, |
Enum | v ) |