MCRO
C++23 utilities for Unreal Engine.
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Mcro::InitializeOnCopy Namespace Reference

Data Structures

struct  TInitializeOnCopy
 A type wrapper around a default initializeable object which may not be copyable but which needs to be a member of a copyable class. On each instance of such class the wrapped value may not need to be copied and default constructing it is enough. Useful for mutexes for example. More...