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MCRO
C++23 utilities for Unreal Engine.
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#include "CoreMinimal.h"Go to the source code of this file.
Namespaces | |
| namespace | Mcro |
| namespace | Mcro::ArrayViews |
Functions | |
| template<typename T , typename Allocator = FDefaultAllocator> | |
| TArrayView< uint8 > | Mcro::ArrayViews::MakeByteArrayViewFromTyped (TArray< T, Allocator > &array) |
| Makes a non-owning byte array view of the source typed array. | |
| template<typename T , typename Allocator = FDefaultAllocator> | |
| TArrayView< T > | Mcro::ArrayViews::MakeTypedArrayViewFromBytes (TArray< uint8, Allocator > &array) |
| Makes a non-owning typed array view of the source byte array. | |
Definition in file ArrayViews.h.