MCRO
C++23 utilities for Unreal Engine.
All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages Concepts
Void.h File Reference

These two are the most useful types in the arsenal of the C++ developer. Use these for dummy types or when it is easier to have explicit return types than dealing with void specializations in templates. More...

Go to the source code of this file.

Data Structures

struct  FVoid
 This struct may be used for situations where something needs to be returned but it's not meaningful to do so. More...
 

Detailed Description

These two are the most useful types in the arsenal of the C++ developer. Use these for dummy types or when it is easier to have explicit return types than dealing with void specializations in templates.

Author
David Mórász
Date
2025

Definition in file Void.h.