MCRO
C++23 utilities for Unreal Engine.
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Data Structures | |
struct | Mcro::InitializeOnCopy::TInitializeOnCopy< T > |
A type wrapper around a default initializeable object which may not be copyable but which needs to be a member of a copyable class. On each instance of such class the wrapped value may not need to be copied and default constructing it is enough. Useful for mutexes for example. More... | |
Namespaces | |
namespace | Mcro |
namespace | Mcro::InitializeOnCopy |
Definition in file InitializeOnCopy.h.