MCRO
C++23 utilities for Unreal Engine.
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Macros.h File Reference
#include "CoreMinimal.h"
#include "HAL/PreprocessorHelpers.h"

Go to the source code of this file.

Macros

#define PREPROCESSOR_TO_TEXT(x)
 
#define MCRO_DEBUG_BREAK()
 

Detailed Description

Author
David Mórász
Date
2025

Definition in file Macros.h.

Macro Definition Documentation

◆ MCRO_DEBUG_BREAK

#define MCRO_DEBUG_BREAK ( )
Value:
((void)(FPlatformMisc::IsDebuggerPresent() && ([] () { UE_DEBUG_BREAK_IMPL(); } (), 1)))

UE_DEBUG_BREAK is disabled in all non-editor builds, not only in shipping. MCRO_DEBUG_BREAK however is only disabled in shipping,

Definition at line 33 of file Macros.h.

◆ PREPROCESSOR_TO_TEXT

#define PREPROCESSOR_TO_TEXT ( x)
Value:
TEXT(PREPROCESSOR_TO_STRING(x))

Definition at line 17 of file Macros.h.