MCRO
C++23 utilities for Unreal Engine.
|
#include <EventDelegate.h>
Public Types | |
using | Type = TEventDelegate<TDynamicSignature<Dynamic>, DefaultSettings> |
Map the input dynamic multicast delegate to a conceptually compatible native event delegate type
Definition at line 365 of file EventDelegate.h.
using Mcro::Delegates::TNativeEvent_Struct< Dynamic, DefaultSettings >::Type = TEventDelegate<TDynamicSignature<Dynamic>, DefaultSettings> |
Definition at line 367 of file EventDelegate.h.