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Nuke.Unreal
Build Unreal apps in Style.
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Classes | |
| interface | IPlatformSdk |
| Base interface for implementing the automatic SDK management for a host-target platform pair. More... | |
| class | PlatformSdkManager |
| Static class managing IPlatformSdk implementations. More... | |
Typedefs | |
| using | PlatformSdkCollection = Dictionary<(UnrealPlatform Host, UnrealPlatform Target), IPlatformSdk> |
Functions | |
| record class | PlatformSdkXMakeData (string Arguments, string? Platform=null, Func< ToolEx, ToolEx >? ToolSetup=null) |
| A record for providing build information for XMake/XRepo when that may be requested. | |
| using Nuke.Unreal.Platforms.PlatformSdkCollection = Dictionary<(UnrealPlatform Host, UnrealPlatform Target), IPlatformSdk> |
Definition at line 13 of file PlatformSdkManager.cs.
| record class Nuke.Unreal.Platforms.PlatformSdkXMakeData | ( | string | Arguments, |
| string? | Platform = null, | ||
| Func< ToolEx, ToolEx >? | ToolSetup = null ) |
A record for providing build information for XMake/XRepo when that may be requested.
| Arguments | |
| Platform | XMake compatible platform name. If not specified known common platforms will be inferred. |
| ToolSetup | Arbitrary modification to the XRepo tool execution |