MCRO
C++23 utilities for Unreal Engine.
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AbsolutePath.Build.cs File Reference

Go to the source code of this file.

Data Structures

class  McroBuild.AbsolutePath
 A simplified copy of NUKE's own AbsolutePath class https://github.com/nuke-build/nuke/blob/develop/source/Nuke.Utilities/IO/AbsolutePath.cs. More...
 
class  McroBuild.AbsolutePathExtensions
 The API NUKE has for AbsolutePath relies heavily on extension methods. In fact if file system operations are expressed with extension methods to AbsolutePath it can yield code which is much more comfortable to write. More...
 
class  McroBuild.PathUtils
 Support utilities for AbsolutePath. More...
 

Namespaces

namespace  McroBuild
 

Detailed Description

Author
David Mórász
Date
2025

An attempt to bring the expressiveness of NUKE's AbsolutePath into Unreal module rules and targets.

Definition in file AbsolutePath.Build.cs.