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MCRO
C++23 utilities for Unreal Engine.
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Go to the source code of this file.
Data Structures | |
| class | McroBuild.AbsolutePath |
| A simplified copy of NUKE's own AbsolutePath class https://github.com/nuke-build/nuke/blob/develop/source/Nuke.Utilities/IO/AbsolutePath.cs. More... | |
| class | McroBuild.AbsolutePathExtensions |
| The API NUKE has for AbsolutePath relies heavily on extension methods. In fact if file system operations are expressed with extension methods to AbsolutePath it can yield code which is much more comfortable to write. More... | |
| class | McroBuild.PathUtils |
| Support utilities for AbsolutePath. More... | |
Namespaces | |
| namespace | McroBuild |
An attempt to bring the expressiveness of NUKE's AbsolutePath into Unreal module rules and targets.
Definition in file AbsolutePath.Build.cs.