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MCRO
C++23 utilities for Unreal Engine.
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Data Structures | |
| class | AbsolutePath |
| A simplified copy of NUKE's own AbsolutePath class https://github.com/nuke-build/nuke/blob/develop/source/Nuke.Utilities/IO/AbsolutePath.cs. More... | |
| class | AbsolutePathExtensions |
| The API NUKE has for AbsolutePath relies heavily on extension methods. In fact if file system operations are expressed with extension methods to AbsolutePath it can yield code which is much more comfortable to write. More... | |
| class | ModuleRuleExtensions |
| Convenience utilities for module rules. More... | |
| class | PathUtils |
| Support utilities for AbsolutePath. More... | |
| class | RuntimeDependencies |
| Model for reading a collection of runtime dependencies gathered by an external tool into an XML document. More... | |
| class | RuntimeDependency |
| Model for one runtime dependency. More... | |