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MCRO
C++23 utilities for Unreal Engine.
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Model for reading a collection of runtime dependencies gathered by an external tool into an XML document. More...
Public Member Functions | |
| void | Serialize (TextWriter writer) |
| void | Serialize (string file) |
Static Public Member Functions | |
| static RuntimeDependencies | Deserialize (FileStream stream) |
| static RuntimeDependencies | Deserialize (string file) |
Data Fields | |
| RuntimeDependency[] | RuntimeLibraryPath = Array.Empty<RuntimeDependency>() |
| RuntimeDependency[] | Files = Array.Empty<RuntimeDependency>() |
| RuntimeDependency[] | Dlls = Array.Empty<RuntimeDependency>() |
Model for reading a collection of runtime dependencies gathered by an external tool into an XML document.
Definition at line 42 of file RuntimeDependencies.Build.cs.
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inlinestatic |
Definition at line 65 of file RuntimeDependencies.Build.cs.
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inlinestatic |
Definition at line 72 of file RuntimeDependencies.Build.cs.
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inline |
Definition at line 59 of file RuntimeDependencies.Build.cs.
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inline |
Definition at line 53 of file RuntimeDependencies.Build.cs.
| RuntimeDependency [] McroBuild.RuntimeDependencies.Dlls = Array.Empty<RuntimeDependency>() |
Definition at line 51 of file RuntimeDependencies.Build.cs.
| RuntimeDependency [] McroBuild.RuntimeDependencies.Files = Array.Empty<RuntimeDependency>() |
Definition at line 48 of file RuntimeDependencies.Build.cs.
| RuntimeDependency [] McroBuild.RuntimeDependencies.RuntimeLibraryPath = Array.Empty<RuntimeDependency>() |
Definition at line 45 of file RuntimeDependencies.Build.cs.